Asteria
Asteria

Asteria

Elite Support Physical CN
HP 2030
ATK 722
DEF 577
Stability 10 points
Mobility 8 tiles
Weakness
Freeze Freeze
Weapon Type Assault Rifle
Ammo Type
Medium Ammo Medium Ammo
Signature Weapon

Combat Skills

Silent Trigger
Basic Attack Targeted
Ammo: Medium Ammo
Stability Dmg: 3
Cooldown: 0 turns
Cost: 0
Range: 8 tiles
Area: Target
Selects an enemy target within a 8 tile radius and deals Physical damage equivalent to 80% ATK to it
Range Pattern
Assault Focus
Active Displacement Buff
Stability Dmg: 0
Cooldown: 0 turns
Cost: 4
Range: 5 tiles
Area: Target
Lv.1 · Base skill
Selects 1 tile within 5 tiles, leaps to it, and gains Steady for 1 turn. If there is Cover nearby when landing, the effects of Steady is increased to 40% and applies Sync to the unit with Bond for 1 round.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 4
Sync gains a new effect: When attacking, nullifies 100% of attack reduction debuff effect. When applying Sync, apply Damage Reduction II to all allied units for 2 turns.
View fortification 4
Range Pattern
Demolition Reckoning
Active AoE Debuff Buff
Stability Dmg: 2
Cooldown: 0 turns
Cost: 4
Range: -- tiles
Area: 3
Lv.1 · Base skill
Select one tile within a cross-shaped area of 8 tiles to launch an attack, dealing AoE Physical damage equal to 80% of attack to all enemy targets within 3 tiles and applies Movement Down II for 2 turns. If 2 or more targets or a Boss is hit, Asteria gains 6 tiles of Extra Movement and applies Sync to units holding Bond for 1 round.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 2
Applies Stun to the target for 1 turn. Sync is enhanced: Units with Bond gain 30% of Asteria's initial critical damage.
View fortification 2
Range Pattern
Railgun Judgement
Ultimate AoE Debuff
Stability Dmg: 5
Cooldown: 1 turns
Cost: 0
Range: 1 tiles
Area: --
Lv.1 · Base skill
Selects a direction, applies Vindicator's Mark for 2 rounds and Defense Down II for 3 turns to all enemy targets in a 3x8 area in front, and deals AoE Physical damage equal to 240% of attack that ignores Cover damage reduction. This attacks ignores 100% of the target's defense.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 1
Damage multiplier increased to 300%. When attacking, ignore 200% of the target's defense and nullifies all defense buff effects on the target. Vindicator's Mark is enhanced: When taking Phsyical damage, takes an additional 10% of final damage as fixed damage.
View fortification 1
Lv.3 · Fortification 6
Applies Defense Down III to the target for 3 turns. When Asteria gains Crime and Punishment again, attack is increased by 80% this turn. For each stack of Absolution that the target has, the damage multiplier of Asteria's Ultimate skill Railgun Judgement and Blade of Sin launched by Crime and Punishment is increased by 50%.
View fortification 6
Range Pattern
Bond Connextion
Passive
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Self tiles
Area: Target
Lv.1 · Base skill
At the start of battle, select 1 Physical attributed Doll and apply Bond to them. When allied units deal non-ammo type Physical damage, apply the ammo type of the weapon they are using. At the start of battle, gain Crime and Punishment. At the end of the round after using the Ultimate skill Railgun Judgement, the unit with Bond gains Crime and Punishment and their stat increase is reduced by 50% for 1 round.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 3
While under the effects of Crime and Punishment, when attacking, nullifies 150% of the target's defense buff effect. The damage multiplier of Blade of Sin launched by Crime and Punishment increased to 100% and ignores 50% of the target's defense. Blade of Sin triggered by Physical damage has no limit on the number of triggers, but can trigger up to 1 time per unit per turn. Shield of Punishment can be triggered 1 additional time.
View fortification 3
Lv.3 · Fortification 5
When Blade of Sin is launched by Crime and Punishment, applies Absolution to the target for 3 turns. After using an active skill (excluding Bond Connextion) or basic attack, the unit with Bond gains Crime and Punishment and resets the number of attacks from Blade of Sin until the end of this round. Asteria gains Crime and Punishment which can only trigger Shield of Punishment.
View fortification 5
Range Pattern

Fortification (Vertebrae Upgrades)

Tier Target Skill Level Upgrade Effect
Tier 1
Railgun Judgement
2 Damage multiplier increased to 300%. When attacking, ignore 200% of the target's defense and nullifies all defense buff effects on the target. Vindicator's Mark is enhanced: When taking Phsyical damage, takes an additional 10% of final damage as fixed damage.
Tier 2
Demolition Reckoning
2 Applies Stun to the target for 1 turn. Sync is enhanced: Units with Bond gain 30% of Asteria's initial critical damage.
Tier 3
Bond Connextion
2 While under the effects of Crime and Punishment, when attacking, nullifies 150% of the target's defense buff effect. The damage multiplier of Blade of Sin launched by Crime and Punishment increased to 100% and ignores 50% of the target's defense. Blade of Sin triggered by Physical damage has no limit on the number of triggers, but can trigger up to 1 time per unit per turn. Shield of Punishment can be triggered 1 additional time.
Tier 4
Assault Focus
2 Sync gains a new effect: When attacking, nullifies 100% of attack reduction debuff effect. When applying Sync, apply Damage Reduction II to all allied units for 2 turns.
Tier 5
Bond Connextion
3 When Blade of Sin is launched by Crime and Punishment, applies Absolution to the target for 3 turns. After using an active skill (excluding Bond Connextion) or basic attack, the unit with Bond gains Crime and Punishment and resets the number of attacks from Blade of Sin until the end of this round. Asteria gains Crime and Punishment which can only trigger Shield of Punishment.
Tier 6
Railgun Judgement
3 Applies Defense Down III to the target for 3 turns. When Asteria gains Crime and Punishment again, attack is increased by 80% this turn. For each stack of Absolution that the target has, the damage multiplier of Asteria's Ultimate skill Railgun Judgement and Blade of Sin launched by Crime and Punishment is increased by 50%.

Helix Keys

Key Req. Level Key Effect
Fixed Key 1 - Invisible Guardian
20 Physical damage dealt by all allied unit's out-of-turn attacks are increased by 10%.
Fixed Key 2 - Vindicator
20 When applying Sync, refresh the duration of all Vindicator's Mark on the field.
Fixed Key 3 - Goliath Domain
30 Before a allied unit attacks a target with Vindicator's Mark, they gain Reversed Assault for 3 turns.
Fixed Key 4 - Promise of Reunion
30 When a unit with Vindicator's Mark dies, apply Vindicator's Mark to the nearest enemy unit for 2 rounds.
Fixed Key 5 - Result-Oriented
40 For every different enemy unit attacked by Crime and Punishment, damage dealt increased by 5%, up to a maximum of 30%.
Fixed Key 6 - Path of Pursuit
40 Ultimate skill Railgun Judgement is changed to deal melee damage, and damage dealt to Paradeus units is increased by 80%.
Affinity Key - Silent Bond
- ATK +3%, CRIT +3%, HP +3%
Common Key - One Who Looks Up to the Sky
40 ATK +5% / When using an Ultimate Skill, damage dealt this turn is increased by 10%.