Cheyanne
Cheyanne

Cheyanne

Elite Sentinel Physical Global
HP 1924
ATK 845
DEF 512
Stability 9 points
Mobility 4 tiles
Weakness
Hydro Hydro
Weapon Type Sniper Rifle
Ammo Type
Heavy Ammo Heavy Ammo

Combat Skills

Playing to Potential
Basic Attack Targeted
Ammo: Heavy Ammo
Stability Dmg: 2
Cooldown: 0 turns
Cost: 0
Range: Full map tiles
Area: Target
Selects 1 enemy target within the entire field and deals Physical damage equal to 80% of attack to them.
Range Pattern
Wall of One's Self
Active Tile
Stability Dmg: 0
Cooldown: 2 turns
Cost: 0
Range: Self tiles
Area: Target
Lv.1 · Base skill
Cheyanne gains Sepal of Shyness and 1 instance of Extra Command. Upon receiving lethal damage while holding Sepal of Shyness, Cheyanne will not be defeated, instead deploying Smoke tiles in 1 tile radius around her position for 1 turn. When standing in these Smoke tiles, Cheyanne becomes invincible. Can be triggered once per battle.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 4
For every 1 round under Sepal of Shyness, Cheyanne will gain a stack of Sense of Security at the end of the round. The duration of the Smoke tiles is increased to 2 turns, and the range is increased by 1 tile. The cooldown time is reduced by 2 turns.
View fortification 4
Range Pattern
Steadfast Pursuit
Active Targeted Debuff
Ammo: Heavy Ammo
Stability Dmg: 3
Cooldown: 0 turns
Cost: 0
Range: Full map tiles
Area: Target
Lv.1 · Base skill
Selects 1 enemy target within the entire field, apply Bullseye to them and deal Physical damage equal to 80% of attack.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 3
Bullseye effect improved: Defense reduction increased to 100%; when attacked by Cheyanne, Analytical Value is no longer consumed.
View fortification 3
Range Pattern
Piercing the Clouds, Into the Sun
Active Targeted
Ammo: Heavy Ammo
Stability Dmg: 5
Cooldown: 0 turns
Cost: 4
Range: Full map tiles
Area: Target
Lv.1 · Base skill
Selects 1 enemy target within the entire field, dealing Physical damage equal to 200% of attack and reset its Analytical Value. If the target holds a Bullseye, critical damage is increased by 30%.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 2
The damage multplier increased to 280%. If the target holds a Bullseye, ignore 50% of its DEF.
View fortification 2
Lv.3 · Fortification 5
Damage multplier increased to 330%. When dealing damage, if there are 3 or fewer enemy units with Analytical Value less than 50% on the field, damage multplier increases to 380%.
View fortification 5
Range Pattern
Meticulous Planning
Passive Targeted
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Self tiles
Area: Target
Lv.1 · Base skill
When an enemy unit completes its turn, Cheyanne triggers Think Before You Act, dealing Physical damage equal to 120% of attack and 2 points of Stability damage to the enemy, and increasing Confectance Index by 1. If the target’s Analytical Value exceeds 50%, the damage multiplier of this attack is increased to 180%. Can be triggered up to 2 times per round. Apply 100% of Analytical Value to all enemy units at the start of the battle. Damage to flying units increased by 20%.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 1
For every 10% of Analytical Value held by the target when dealing damage, critical damage is increased by 5%. The effect of Analytical Value is improved: The effect of ignoring the target Stability Index was increased to 10 points and 5 points respectively.
View fortification 1
Lv.3 · Fortification 6
Damage multplier of Think Before You Act increased to 160%. If damage was dealt to enemy units with Analytical Value greater than or equal to 50% this turn, the damage multplier increases to 220%. When Think Before You Act deals damage, gain 1 stack of Accumulated Preheat, at most 1 time per turn.
View fortification 6
Range Pattern

Fortification (Vertebrae Upgrades)

Tier Target Skill Level Upgrade Effect
Tier 1
Meticulous Planning
2 For every 10% of Analytical Value held by the target when dealing damage, critical damage is increased by 5%. The effect of Analytical Value is improved: The effect of ignoring the target Stability Index was increased to 10 points and 5 points respectively.
Tier 2
Piercing the Clouds, Into the Sun
2 The damage multplier increased to 280%. If the target holds a Bullseye, ignore 50% of its DEF.
Tier 3
Steadfast Pursuit
2 Bullseye effect improved: Defense reduction increased to 100%; when attacked by Cheyanne, Analytical Value is no longer consumed.
Tier 4
Wall of One's Self
2 For every 1 round under Sepal of Shyness, Cheyanne will gain a stack of Sense of Security at the end of the round. The duration of the Smoke tiles is increased to 2 turns, and the range is increased by 1 tile. The cooldown time is reduced by 2 turns.
Tier 5
Piercing the Clouds, Into the Sun
3 Damage multplier increased to 330%. When dealing damage, if there are 3 or fewer enemy units with Analytical Value less than 50% on the field, damage multplier increases to 380%.
Tier 6
Meticulous Planning
3 Damage multplier of Think Before You Act increased to 160%. If damage was dealt to enemy units with Analytical Value greater than or equal to 50% this turn, the damage multplier increases to 220%. When Think Before You Act deals damage, gain 1 stack of Accumulated Preheat, at most 1 time per turn.

Helix Keys

Key Req. Level Key Effect
Fixed Key 1 - Don't Approach, I'm Shy
20 When dealing Targeted Damage, knock back the target by 2 tiles and apply Movement Down II for 2 turns.
Fixed Key 2 - The Free Me
20 Cheyanne becomes immune to Taunt, Infatuated, and Fear debuffs. Every 3 turns, grants immunity to AoE damage.
Fixed Key 3 - A Brave Little Step
30 At the start of battle, Mobility increased by 2 tiles, lasting 1 turn. Create 1 High Ground in the nearest empty tile around self.
Fixed Key 4 - Antisocial
30 When an enemy unit holding Bullseye dies, apply Bullseye to 1 enemy unit with the highest current HP on the field.
Fixed Key 5 - Mental Resilience
40 Damage dealt to targets holding Bullseye is increased by 10%, and is treated as Heavy Ammo weakness.
Fixed Key 6 - Full Attention
40 Every round, only when a target holding Bullseye ends action, release Think Before You Act once on them. Its damage multplier and Stability Damage are increased by sum of Think Before You Act casts available this turn (default is 2). Restore 2 points of Confectance Index. Max 1 trigger per turn.
Affinity Key - Breathless Anticipation
- ATK +3%, HP +3%, CRIT DMG +3%
Common Key - Love is a Long-Awaited Reunion
40 ATK +5.0% / Damage dealt to targets with current HP greater than self is increased by 10%.