Daiyan
HP
1616
ATK
722
DEF
504
Stability
8 points
Mobility
9 tiles
Weakness
Burn
Burn
Weapon Type
Assault Rifle
Ammo Type
Medium Ammo
Medium Ammo
Signature Weapon
Combat Skills
Plucking Strings
Ammo: Medium Ammo
Stability Dmg: 1
Cooldown: 0 turns
Cost: 0
Range: 6 tiles
Area: Target
Selects 1 enemy target within 6 tiles and deals Physical damage equal to 80% of attack to them.
Absolute Tuning
Ammo: Light Ammo
Stability Dmg: 2
Cooldown: 0 turns
Cost: 1
Range: 6 tiles
Area: Target
Lv.1 · Base skill
Selects 1 enemy target within 6 tiles, dispels 1 buff, and deals Physical damage equal to 150% of attack to them.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 1
If the target has no buffs to dispel when during the attack, gains 1 stack of Tuning after the attack.
View fortification 1
Qing Shang Harmony
Stability Dmg: 0
Cooldown: 0 turns
Cost: 4
Range: Self tiles
Area: Target
Lv.1 · Base skill
Gains 3 stacks of Tuning, as well as Pitch Perfect for 1 turn. Gains 1 instance of Extra Command.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 2
Increases the number of Tuning stacks gained by 3.
View fortification 2
Ethereal Resonance
Ammo: Medium Ammo
Stability Dmg: 2
Cooldown: 6 turns
Cost: 0
Range: 6 tiles
Area: Target
Lv.1 · Base skill
Selects 1 enemy target within 6 tiles, dealing Physical damage equal to 190% of attack. For every 1 stack of Tuning, reduces this skill's cooldown by 1 turn.
After attacking, consumes all stacks of Tuning and gains 1 stack of Tuning permanently, up to a maximum of 3 stacks.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 3
Increases the stack limit of permanent Tuning by 3 stacks.
View fortification 3
Lv.3 · Fortification 6
For every 1 enemy unit that dies on the field, gain 1 stack of Tuning permanently.
View fortification 6
Swift Harmony
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: 6 tiles
Area: Target
Lv.1 · Base skill
At the start of the action, gains 1 point of Confectance Index and 1 stack of Tuning. When performing an active attack against a target not protected by Cover, gains 1 point of Confectance Index.
Before taking targeted damage, if the number of Tuning stacks is greater than 2, launches Interception, dealing light ammo Physical damage equal to 150% of attack and 4 points of Stability Damage, and permanently gains 1 stack of Tuning. This can be triggered once per turn.
If the number of Tuning stacks is greater than 3, increases damage dealt by 20%.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 4
If the number of Tuning stacks is greater than 5, increases damage dealt by 40% instead. Additionally Stability Damage dealt by Interception increases by 2 points, and the initial damage multiplier increases by 30%.
View fortification 4
Lv.3 · Fortification 5
When the number of permanent Tuning stacks reaches max, ignores 15% of Cover damage reduction when attacking Exposed enemies.
View fortification 5
Fortification (Vertebrae Upgrades)
| Tier | Target Skill | Level | Upgrade Effect |
|---|---|---|---|
| Tier 1 |
|
2 | If the target has no buffs to dispel when during the attack, gains 1 stack of Tuning after the attack. |
| Tier 2 |
|
2 | Increases the number of Tuning stacks gained by 3. |
| Tier 3 |
|
2 | Increases the stack limit of permanent Tuning by 3 stacks. |
| Tier 4 |
|
2 | If the number of Tuning stacks is greater than 5, increases damage dealt by 40% instead. Additionally Stability Damage dealt by Interception increases by 2 points, and the initial damage multiplier increases by 30%. |
| Tier 5 |
|
3 | When the number of permanent Tuning stacks reaches max, ignores 15% of Cover damage reduction when attacking Exposed enemies. |
| Tier 6 |
|
3 | For every 1 enemy unit that dies on the field, gain 1 stack of Tuning permanently. |
Helix Keys
| Key | Req. Level | Key Effect |
|---|---|---|
|
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20 | When Daiyan has Tuning, increases mobility by 1 tile. |
|
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20 | Gains 3 points of Confectance Index at the start of the battle. |
|
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30 | For each point of additional mobility before the attack, critical rate increases by 10%. |
|
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30 | If Daiyan's mobility is higher than the target's, gains 1 stack of Tuning before using an active attack. |
|
|
40 | For every 3 stacks of Tuning, dispels 1 additional buff when using the active skill Absolute Tuning. |
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40 | After using Qing Shang Harmony, if a kill occurs in this turn, recovers 20% max HP and 2 points of Stability Index. |
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- | ATK +3%, HP +3%, CRIT DMG +3% |
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40 | CRIT +5.0% / At the start of the action, gains Movement Up I for 1 turn. This has a cooldown of 1 turn. |
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60 | For each stack of Permanent Tuning held, ignores 10% of the target's DEF when attacking. At the end of the action, gains 2 stacks of Tuning, and for each stack of Permanent Tuning held, increases Confectance Index by 1 point |
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60 | When using the Ultimate skill Ethereal Resonance and launches Interception, gain 1 stack of permanent Tuning. At the end of a round, if no Interception was performed, gain 2 stacks of permanent Tuning and increase the next active attack's damage multiplier by 150% and Stability damage by 4 points. After using the Ultimate skill Ethereal Resonance, perform 1 additional attack on the target. For each stack of permanent Tuning possessed, this attack deals Physical damage equal to 100% of attack and 1 point of Stability damage. |