Dushevnaya
HP
1851
ATK
757
DEF
585
Stability
10 points
Mobility
6 tiles
Weakness
Electric
Electric
Weapon Type
Sniper Rifle
Ammo Type
Heavy Ammo
Heavy Ammo
Signature Weapon
Combat Skills
Daybreak
Ammo: Heavy Ammo
Stability Dmg: 2
Cooldown: 0 turns
Cost: 0
Range: 8 tiles
Area: Target
Selects 1 enemy target within 8 tiles and deals Physical damage equal to 80% of attack to them.
Hero's Code
Ammo: Heavy Ammo
Stability Dmg: 2
Cooldown: 2 turns
Cost: 0
Range: 8 tiles
Area: Target
Lv.1 · Base skill
Selects 1 enemy target within 8 tiles and deals Physical damage equal to 110% of attack to them. If this kills an enemy unit with Freeze debuffs, gains 1 stack of Ice's Grace
(TL Note: Ice's Grace stacks can be gained even if the enemy isn't killed with this skill)
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 4
The number of Ice's Grace stacks gained increases by 1. When the number of stacks reaches 4, the skill's effect is enhanced, increasing the damage dealt to 140%. If the target is on an allied Freeze tile, the damage dealt increases to 160%.
View fortification 4
Marzanna's Sanction
Ammo: Freeze
Stability Dmg: 2
Cooldown: 0 turns
Cost: 3
Range: 6 tiles
Area: 2
Lv.1 · Base skill
Selects 1 tile within 6 tiles, dealing AoE Freeze damage equal to 50% of attack to all enemy targets within 2 tiles of the selected tile, and generates Frost tiles for 2 turns.
The next use of this skill will be enhanced, increasing the damage multiplier to 70%, whilst applying Frigid for 1 turn. This enhancement cannot be enhanced again if the skill has already been enhanced.
If Confectance Index is full, Marzanna's Sanction can immediately be used again.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 3
Effective range is increased by 1 tile. The initial damage multiplier is increased to 70%. This will be further increased to 90% for the enhanced skill.
View fortification 3
Book of Prophecy
Stability Dmg: 0
Cooldown: 3 turns
Cost: 0
Range: Self tiles
Area: 7
Lv.1 · Base skill
Applies 1 stack of Arctic Benediction to all allied units within 7 tiles. Gains 2 points of Confectance Index, as well as Glacial Domain for 2 turns. While Glacial Domain is active, gains 2 points of Confectance Index if it is at 0 at the end of the action.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 1
Increases the effective range by 2 tiles and applies 1 random powerful buff and Movement Up II to all allied units within range for 2 turns. Arctic Benediction increases damage dealt by an additional 10%.
View fortification 1
Lv.3 · Fortification 5
Dispels 1 buff from 4 random enemy units within range. Increases the number of Arctic Benediction stacks applied by 1. While Glacial Domain is active, ignores 30% of the target's defense, The maximum number of Support Attacks increases by 1.
View fortification 5
Blessed Artwork
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Self tiles
Area: Target
Lv.1 · Base skill
Increases all allied units' damage by 10%, with an additional 10% boost specifically for Freeze damage. At the end of the action, gains 2 points of Confectance Index.
When the user's HP is above 80%, reduces Stability Damage taken by 1 point and gains Insight. While under the effects of Insight, increases the range of active skills and Support Attacks (except Ultimates) by 1 tile.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 2
Attacks ignore 15% of the target's Cover damage reduction. At the start of the action, generates Frost tiles within a 1 tile radius around the user for 2 turns. If the user is standing on an allied Freeze tile, their Stability Damage is increased by 1 point.
View fortification 2
Lv.3 · Fortification 6
Increases the damage of active attacks by 20%, with an additional 40% boost for Freeze damage. After an active attack, dispels 1 defense buff from the target. If the user is standing on an allied Freeze tile, applies Vulnerable II to the target for 2 turns.
View fortification 6
Fortification (Vertebrae Upgrades)
| Tier | Target Skill | Level | Upgrade Effect |
|---|---|---|---|
| Tier 1 |
|
2 | Increases the effective range by 2 tiles and applies 1 random powerful buff and Movement Up II to all allied units within range for 2 turns. Arctic Benediction increases damage dealt by an additional 10%. |
| Tier 2 |
|
2 | Attacks ignore 15% of the target's Cover damage reduction. At the start of the action, generates Frost tiles within a 1 tile radius around the user for 2 turns. If the user is standing on an allied Freeze tile, their Stability Damage is increased by 1 point. |
| Tier 3 |
|
2 | Effective range is increased by 1 tile. The initial damage multiplier is increased to 70%. This will be further increased to 90% for the enhanced skill. |
| Tier 4 |
|
2 | The number of Ice's Grace stacks gained increases by 1. When the number of stacks reaches 4, the skill's effect is enhanced, increasing the damage dealt to 140%. If the target is on an allied Freeze tile, the damage dealt increases to 160%. |
| Tier 5 |
|
3 | Dispels 1 buff from 4 random enemy units within range. Increases the number of Arctic Benediction stacks applied by 1. While Glacial Domain is active, ignores 30% of the target's defense, The maximum number of Support Attacks increases by 1. |
| Tier 6 |
|
3 | Increases the damage of active attacks by 20%, with an additional 40% boost for Freeze damage. After an active attack, dispels 1 defense buff from the target. If the user is standing on an allied Freeze tile, applies Vulnerable II to the target for 2 turns. |
Helix Keys
| Key | Req. Level | Key Effect |
|---|---|---|
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20 | Each Ice's Grace stack gained above the maximum amount increases the critical rate of Hero's Code by 5%, up to a maximum increase of 30%. |
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20 | When an active attack only hits 1 target, increases Freeze damage dealt by 20% and Stability Damage dealt by 2 points. |
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30 | When an active skill generates Freeze tiles, if there are Freeze tiles within range, triggers a tile reaction, removes the tiles beneath the enemy targets and dispels 1 buff from them. For each tile removed, gains 1 stack of Ice's Grace, up to 3 stacks. |
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30 | When using Marzanna's Sanction, if it causes the target to enter Stability Break, applies Defense Down II to them for 2 turns. |
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40 | When under the effects of Glacial Domain, gains immunity to movement debuffs. |
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40 | At the start of the turn, if this unit is standing on an allied Freeze tile, 2 debuffs are cleansed. |
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- | ATK +3%, HP +3%, CRIT +3% |
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40 | ATK +5.0% / For targets with mobility less than or equal to the user or that cannot move, increases Phase damage dealt by 10% |
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60 | When allies deal Freeze damage, gains 1 stack of Ice's Grace, and increases Freeze damage dealt for all allies by 5%, up to 15% Dushevnaya's single target attacks now deals Freeze damage, ignores 30% of the enemy's DEF, and increases Freeze damage dealt to enemies by 30% At the start of the battle, increases damage by 10% and increases Freeze damage by 10% for the 2 highest ATK allies (excluding self) |