Helen
HP
2233
ATK
645
DEF
642
Stability
12 points
Mobility
6 tiles
Weakness
Electric
Electric
Weapon Type
Shotgun
Ammo Type
Shotgun Ammo
Shotgun Ammo
Signature Weapon
Combat Skills
Sentinel
Ammo: Shotgun Ammo
Stability Dmg: 5
Cooldown: 0 turns
Cost: 0
Range: 6 tiles
Area: Target
Selects 1 enemy target within 6 tiles and deals Freeze damage equal to 80% of attack to them.
Aegis Command
Stability Dmg: 0
Cooldown: 1 turns
Cost: 0
Range: 6 tiles
Area: Target
Lv.1 · Base skill
Selects an ally (excluding self) within a 6 tile radius and applies Aegis on it. If unit with Aegis takes damage within 6 tiles from Helen, she will share 100% of initial damage on their behalf, as well as cleansing Taunt and Fear. Aegis can be applied only to one target. After skill usage, gains Extra Command.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 4
Additionally removes Infatuated and Stun. If fatal damage is taken while sharing damage, Helen will not die and will recover HP equal to 150% of her defense. This effect can be triggered up to once per round. Friendly units with Aegis deal 30% more Freeze damage.
View fortification 4
Shield Charge
Stability Dmg: 0
Cooldown: 0 turns
Cost: 4
Range: -- tiles
Area: Target
Lv.1 · Base skill
Selects 1 tile within a cross-shaped area of 4 to 8 tiles and lands on the selected tile. All allied units along the path will have one debuff cleansed and gain Frost Shield that absorbs 100% of Helen's initial attack damage, up to a maximum of 100% of the target's maximum health. Generates Frost tiles along the path for 2 turns.
For each allied unit (excluding self) on the path, the effectiveness of this Frost Shield is increased by 30%, and restores 2 points of stability to Helen. After skill usage, Helen gains 6 tiles of Additional Movement and can use her basic attack.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 1
Increases width by 2 tiles, cleanse 2 additional debuffs, and applies Critical Damage Up II for 2 turns.
View fortification 1
Lv.3 · Fortification 5
For each allied unit (excluding self) on the path, an additional 2 points of stability are restored, and the corresponding number of layers of Frost Drive are gained.
View fortification 5
Banner Sentinel
Stability Dmg: 2
Cooldown: 3 turns
Cost: 0
Range: 6 tiles
Area: Target
Lv.1 · Base skill
Selects an ally (excluding self) within a 6 tile radius and applies Attack Up III and Defense Up III to them for 2 turns. In addition, reduces Ultimate cooldown of all Freeze-attribute Dolls (excluding self) on the field by 1 turn. After skill usage, Helen gains Additional Command.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 3
Cooldown is reduced by 2 turns. Gain Attack Up III and Defense Up III for 2 turns. Gain 10 stacks of Overedge. Reduces Ultimate cooldown of Freeze-attribute Dolls by 2 turns .
View fortification 3
Fearless Valkyrie
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Self tiles
Area: Target
Lv.1 · Base skill
Helen is immune to the following effects: healing reduction, healing prevention or effects that convert healing into damage.
At the start of battle, increases Helen's defense and Max HP by 30%.
At the start of each turn, Helen gains 2 points of Confectance Index, restores 25% of HP, and cleanse all debuffs from self.
For every instance of damage taken, Helen gains 1 stack of Overedge.
When Helen has Overedge, the damage multiplier of her basic attacks is increased to 180%.
Before Helen performs a basic attack, her attack is increased by 15% of her defence.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 2
Increases the Stability Gauge to 16 points, reducing damage taken by 50%. Each time
you take damage, you gain an additional stack of Overedge. Before performing a basic attack, increase your attack power by 30% of your defense.
View fortification 2
Lv.3 · Fortification 6
Before performing a basic attack, increase Helen attack by 70% of her defense .
When a friendly unit takes damage, gain 2 stacks of Overedge. While having Overedge, the damage multiplier of basic attacks is increased to 300%.
View fortification 6
Fortification (Vertebrae Upgrades)
| Tier | Target Skill | Level | Upgrade Effect |
|---|---|---|---|
| Tier 1 |
|
2 | Increases width by 2 tiles, cleanse 2 additional debuffs, and applies Critical Damage Up II for 2 turns. |
| Tier 2 |
|
2 | Increases the Stability Gauge to 16 points, reducing damage taken by 50%. Each time you take damage, you gain an additional stack of Overedge. Before performing a basic attack, increase your attack power by 30% of your defense. |
| Tier 3 |
|
2 | Cooldown is reduced by 2 turns. Gain Attack Up III and Defense Up III for 2 turns. Gain 10 stacks of Overedge. Reduces Ultimate cooldown of Freeze-attribute Dolls by 2 turns . |
| Tier 4 |
|
2 | Additionally removes Infatuated and Stun. If fatal damage is taken while sharing damage, Helen will not die and will recover HP equal to 150% of her defense. This effect can be triggered up to once per round. Friendly units with Aegis deal 30% more Freeze damage. |
| Tier 5 |
|
3 | For each allied unit (excluding self) on the path, an additional 2 points of stability are restored, and the corresponding number of layers of Frost Drive are gained. |
| Tier 6 |
|
3 | Before performing a basic attack, increase Helen attack by 70% of her defense . When a friendly unit takes damage, gain 2 stacks of Overedge. While having Overedge, the damage multiplier of basic attacks is increased to 300%. |
Helix Keys
| Key | Req. Level | Key Effect |
|---|---|---|
|
|
20 | At the start of the turn, Helen gains 3 stacks of Overedge |
|
|
20 | When performing basic attacks against boss units, Freeze damage dealt is increased by 20%. |
|
|
30 | Before performing a basic attack, dispel 2 buffs from the enemy target. |
|
|
30 | At the end of Helen's action, applies 2 stacks of Shelter to herself and all allied units with Aegis. |
|
|
40 | At the start of the turn, if Helen's HP is above 30%, she gains Glory to Mommies, preventing her defense from being reduced below less than 100%. Cancels when Helen's HP is below 30%. |
|
|
40 | Reduces stability damage taken by 2 points, and grants immunity to Stun and Fear. |
|
|
- | ATK +3%, HP +3%, DEF +3% |
|
|
40 | DEF +5.0% / If the user's defense is greater than or equal to the target's Defense, their damage dealt is increased by 10%. |