Koleda
HP
1988
ATK
767
DEF
494
Stability
8 points
Mobility
9 tiles
Weakness
Electric
Electric
Weapon Type
Assault Rifle
Ammo Type
Medium Ammo
Medium Ammo
Signature Weapon
Combat Skills
Hunting Instinct
Ammo: Medium Ammo
Stability Dmg: 2
Cooldown: 0 turns
Cost: 0
Range: 8 tiles
Area: Target
Selects 1 enemy target within 8 tiles and deals Hydro damage equal to 80% of attack to them. The Sinner switches to N Gear.
Eye of the Snow Wolf
Ammo: Medium Ammo
Stability Dmg: 3
Cooldown: 1 turns
Cost: 0
Range: 8 tiles
Area: Target
Lv.1 · Base skill
Selects 1 enemy target within 8 tiles and deal Hydro damage equal to 150% of attack to it. Before the skill resolves, Koleda gains 1 stack of Upshift for 3 turns. After the skill resolves, Koleda gains 1 point of Confectance Index.
The Sinner switches to S+ Gear.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 1
The damage multiplier is increased to 180%, and for every level of Upshift, the damage multiplier is increased by 15%.
Upshift effect is increased: Hydro damage increase is boosted to 15%. When holding 5 layers of Upshift, Critical Damage is increased by 30% and damage taken is reduced by 30%.
Before the skill, Koleda and The Sinner gain Turbo boost for 1 round.
View fortification 1
Lv.3 · Fortification 6
Turbo boost effect is increased: attack increase is boosted to 45%.
The Sinner active skill Let's Go For a Spin! effect is increased: Additional attributes obtained by The Sinner are increased to 70%. When The Sinner casts active skill Speedy Speed Doll!, it applies a Phase tile corresponding to Phase attribute of the Doll selected by Let's Go For a Spin! lasting 2 rounds.
View fortification 6
Tactical Playbook
Stability Dmg: 0
Cooldown: 0 turns
Cost: 3
Range: Self tiles
Area: Target
Lv.1 · Base skill
Koleda gains 2 stacks of Upshift for 3 turns. Koleda and The Sinner gain Kinetic Recovery for 3 turns.
The Sinner switches to S Gear.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 4
Kinetic Recovery effect is increased: attack power, Critical Damage, and healing recieved increase is boosted to 25%.
The Sinner active skill KANSEI DORIFTO?! damage multiplier is increased to 120%, its effective range is increased to 7 tiles, the Pull range is increased to 7 tiles, and it applies Immobilized for 2 turns.
View fortification 4
Hallucination
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: 3 tiles
Area: Target
Lv.1 · Base skill
Selects one empty tile within 3 tile radius around self and summons The Sinner. Koleda gains Extra Command, and this skill is replaced with the active skill Winner!.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 5
Winner! effect is increased: Restores 100% Max HP and all Stability index of The Sinner, and dispels all debuffs from The Sinner.
The Sinner active skill Speedy Speed Doll! effect is increased: damage multiplier is increased to 120%, and the width is increased by 2 tiles.The additional damage multiplier of S Gear and S+ Gear have been increased to 90% and 120%.
View fortification 5
The Sinner
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Self tiles
Area: Target
Lv.1 · Base skill
At the start of the turn, Koleda gains 1 point of Confectance Index. A 50% of Initial damage taken by Koleda is shared by The Sinner. Koleda is not affected by other damage-sharing effects.
At the end of The Sinner's action, Koleda gains 1 stack of Upshift for 3 turns. If The Sinner is on S+ Gear, Koleda gains an additional 1 stack of Upshift. When Koleda and The Sinner are present on the field, they gain Mobile Support. The effect is removed when either dies.
After Koleda uses the active skill Tactical Playbook and at the end of her action, Kinetic Release is triggered 1 time.
When The Sinner uses the active skill Let's Go For a Spin!, Koleda gains The Sinner's base attack and critical damage. The effect is removed when The Sinner dies
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 2
The number of Confectance Index obtained at the start of the turn is increased by 1 point.
After using the active skill Tactical Playbook and at the end of the action, casts Kinetic Release+ 1 time instead.
The damage multiplier of Kinetic Release and Kinetic Release+ is increased by 30%.
View fortification 2
Lv.3 · Fortification 3
The damage shared by the The Sinner for Koleda has been increased to 80%, and the health recovered before taking damage has been increased to 25% of the max HP.
P Gear effect increased: Target damage and AOE damage taken reduction is increased to 30%; N Gear effect increased: damage taken reduction is increased to 150%, Defense increase is boosted to 150%, and Healing recieved is increased by 150%; D gear, S gear, and S+ gear effect increased: Hydro damage increase is boosted to 30%; S gear, and S+ gear effect increased: Critical Damage increase is boosted to 30%; S+ gear effect increased: ignore of target's Defence is increased to 30%, and the damage multiplier of all damaging skills is increased by 30%.
View fortification 3
Winner!
Stability Dmg: 0
Cooldown: 0 turns
Cost: 6
Range: Self tiles
Area: Target
Restores The Sinner's 50% of max HP and 5 points of stability.
Entity Summons
The Sinner
Summoned Unit
High-mobility combat vehicle. At the start of the turn, The Sinner switches to D Gear. Shares 50% of Initial damage taken by Koleda.
HP
100% of Koleda's initial HP
ATK
100% of Koleda's initial ATK
DEF
100% of Koleda's initial DEF
Stability
9 points
Mobility
6 tiles
Let's Go For a Spin!
Selects 1 friendly Doll (excluding Koleda) and applies Let's Go For a Spin! to them.
After the skill resolves, The Sinner gains 9 tiles of Additional Movement and can use 1 command.
KANSEI DORIFTO?!
Deals AoE Hydro damage equal to 90% of ATK to all enemy units within 5 tile radius around the unit and Pull them 5 tiles towards the centre of The Sinner's position. After the skill resolves, The Sinner gains 9 tiles of Additional Movement and can use the active skill Speedy Speed Doll!.
Speedy Speed Doll!
Selects 1 tile within cross-shaped area of 4 to 8 tiles, lands on it, and deals AoE Hydro damage equal to 90% of ATK to all enemy targets within 3 tile width along the path. If The Sinner is on S Gear or S+ Gear, additional AoE Hydro damage is dealt equal to 60% and 90% of ATK.
Gear Shift
At the start of the turn, The Sinner switches to D Gear. At the end of the final action taken, removes all Gears except N Gear and switches to P Gear. Only 1 Gear can be set at a time.
The Sinner cannot be blocked by enemies, is immune to the status effects Stun, Taunt, and Incapacitation, as well as displacement and movement debuffs. In addition, damage taken by The Sinner is reduced by 35% and it recovers HP equal to 15% its Max HP when taking damage.
At the end of The Sinner's action, if it is on S Gear, Kinetic Release is triggered, if it is on S+ Gear, Kinetic Release+ is triggered instead.
Fortification (Vertebrae Upgrades)
| Tier | Target Skill | Level | Upgrade Effect |
|---|---|---|---|
| Tier 1 |
|
2 | The damage multiplier is increased to 180%, and for every level of Upshift, the damage multiplier is increased by 15%. Upshift effect is increased: Hydro damage increase is boosted to 15%. When holding 5 layers of Upshift, Critical Damage is increased by 30% and damage taken is reduced by 30%. Before the skill, Koleda and The Sinner gain Turbo boost for 1 round. |
| Tier 2 |
|
2 | The number of Confectance Index obtained at the start of the turn is increased by 1 point. After using the active skill Tactical Playbook and at the end of the action, casts Kinetic Release+ 1 time instead. The damage multiplier of Kinetic Release and Kinetic Release+ is increased by 30%. |
| Tier 3 |
|
3 | The damage shared by the The Sinner for Koleda has been increased to 80%, and the health recovered before taking damage has been increased to 25% of the max HP. P Gear effect increased: Target damage and AOE damage taken reduction is increased to 30%; N Gear effect increased: damage taken reduction is increased to 150%, Defense increase is boosted to 150%, and Healing recieved is increased by 150%; D gear, S gear, and S+ gear effect increased: Hydro damage increase is boosted to 30%; S gear, and S+ gear effect increased: Critical Damage increase is boosted to 30%; S+ gear effect increased: ignore of target's Defence is increased to 30%, and the damage multiplier of all damaging skills is increased by 30%. |
| Tier 4 |
|
2 | Kinetic Recovery effect is increased: attack power, Critical Damage, and healing recieved increase is boosted to 25%. The Sinner active skill KANSEI DORIFTO?! damage multiplier is increased to 120%, its effective range is increased to 7 tiles, the Pull range is increased to 7 tiles, and it applies Immobilized for 2 turns. |
| Tier 5 |
|
2 | Winner! effect is increased: Restores 100% Max HP and all Stability index of The Sinner, and dispels all debuffs from The Sinner. The Sinner active skill Speedy Speed Doll! effect is increased: damage multiplier is increased to 120%, and the width is increased by 2 tiles.The additional damage multiplier of S Gear and S+ Gear have been increased to 90% and 120%. |
| Tier 6 |
|
3 | Turbo boost effect is increased: attack increase is boosted to 45%. The Sinner active skill Let's Go For a Spin! effect is increased: Additional attributes obtained by The Sinner are increased to 70%. When The Sinner casts active skill Speedy Speed Doll!, it applies a Phase tile corresponding to Phase attribute of the Doll selected by Let's Go For a Spin! lasting 2 rounds. |
Helix Keys
| Key | Req. Level | Key Effect |
|---|---|---|
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20 | At the start of the battle, Koleda gains 2 stacks of Upshift and Kinetic Recovery for 3 turns. When The Sinner is summoned at the start of the battle, Koleda and The Sinner gain Kinetic Recovery for 3 turns |
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20 | When The Sinner takes lethal damage, its HP will not drop below 1 and this effect will last until the end of the round. Cooldown: 2 turns. |
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30 | Before The Sinner uses an active skill, cleanse 1 buff from the target |
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30 | At the start of the turn, if Koleda has 5 stacks of Upshift, movement debuffs and command-prohibition effects are cleansed |
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40 | Before Koleda and The Sinner uses a basic attack or active skill, applies Defense Down II to the enemy target for 2 turns. |
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40 | When The Sinner is on S Gear or S+ Gear, for each enemy unit that dies, attack of The Sinner is increased by 4% up to 20% |
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- | ATK +3%, CRIT +3%, CRIT DMG +3% |
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40 | CRIT +5.0% / If the user or their summon has mobility greater than or equal to the target's, damage dealt is increased by 10%. |