Leva
Leva

Leva

Elite Sentinel Electric Global
HP 1893
ATK 836
DEF 504
Stability 9 points
Mobility 7 tiles
Weakness
Freeze Freeze
Weapon Type SMG
Ammo Type
Light Ammo Light Ammo
Signature Weapon

Combat Skills

Dangerous Smile
Basic Attack Targeted
Ammo: Light Ammo
Stability Dmg: 3
Cooldown: 0 turns
Cost: 0
Range: 7 tiles
Area: Target
Selects an enemy target within a 7 tile radius and deals Physical damage equivalent to 80% ATK to it
Range Pattern
Rational Suppression
Active AoE Tile
Ammo: Electric
Stability Dmg: 2
Cooldown: 1 turns
Cost: 0
Range: 1 tiles
Area: --
Lv.1 · Base skill
Selects 1 direction, dealing AoE Electric damage equivalent to 120% ATK to all targets within a 7x3 area in the selected direction, applies Negative Charge for 2 turns, and generates Voltage tiles that lasts for 3 turns

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 4
Applies Paralysis to all targets within range for 2 turns. Increases CRIT DMG of this skill by 25%
View fortification 4
Range Pattern
Ordered Disruption
Active AoE
Ammo: Light Ammo
Stability Dmg: 1
Cooldown: 1 turns
Cost: 0
Range: 7 tiles
Area: 3
Lv.1 · Base skill
Selects a tile within a 7 tile radius and deals AoE Electric damage equivalent to 100% ATK to all targets within a 3 tile radius of the selected tile. Increases damage dealt by 30% and Stability damage dealt by 1 point against targets with Negative Charge

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 2
Increases damage multiplier to 130%. At the end of the action, gains 1 stack of Superconductive Code
View fortification 2
Range Pattern
Quantum Calculation
Ultimate AoE Tile Buff
Ammo: Electric
Stability Dmg: 1
Cooldown: 0 turns
Cost: 6
Range: Self tiles
Area: 7
Lv.1 · Base skill
Deals AoE Electric damage equivalent to 60% ATK to all targets within a 7 tile radius and generates Voltage tiles that lasts for 3 turns. Leva gains Overclock Strike for 3 turns. After attacking, Superconductive Strike can be used once

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 3
Superconductive Strike ignores 15% of the target's DEF, and gains 1 stack of Superconductive Code after skill usage. Damage multiplier and Stability damage dealt is increased as follows: 1 stack - 75% ATK + 1 Stability damage 2 stacks - 90% ATK + 2 Stability damage 3 stacks - 120% ATK + 4 Stability damage 4 stacks - 180% ATK + 8 Stability damage
View fortification 3
Lv.3 · Fortification 5
Increases damage multiplier to 90%, and cleanses all debuffs on self before attacking. Increases damage multiplier for Overclock Strike to (Additional Stability damage x 8% ATK)
View fortification 5
Range Pattern
Fox's Scheme
Passive Support
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Self tiles
Area: Target
Lv.1 · Base skill
At the start of the round or when triggering Tile Reaction for Voltage tiles, gains 1 stack of Superconductive Code. If Leva has Positive Charge, increases Electric damage dealt by 10%. If an enemy within Attack Range is applied with Negative Charge, performs one instance of Emergency Support, dealing melee Electric damage equivalent to 60% ATK and 1 Stability damage, and increases Confectance Index by 1 point. This effect can be triggered up to twice per round

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 1
Increases the maximum number of instances of Emergency Support by 1. If an enemy with Negative Charge within Attack Range dies, gains 1 stack of Superconductive Code. If Leva has Positive Charge, increases Electric damage dealt by 25% instead
View fortification 1
Lv.3 · Fortification 6
After using Rational Suppression or Ordered Disruption, Superconductive Strike can be used once At the start of the turn, gains an additional stack of Superconductive Code. In a battle, when Leva gains 4 stacks of Superconductive Code, increases ATK by 15%
View fortification 6
Range Pattern
Superconductive Strike
Active Melee Tile
Ammo: Melee
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: 7 tiles
Area: Target
Selects an enemy within a 7 tile radius, generates Voltage tiles within a 1 tile radius of the selected enemy for 3 turns, then deals melee Electric damage equivalent to 50% ATK to it Consumes all stacks of Superconductive Code. Damage multiplier and Stability damage dealt is as follows: 1 stack - 60% ATK + 1 Stability damage 2 stacks - 70% ATK + 2 Stability damage 3 stacks - 85% ATK + 3 Stability damage 4 stacks - 120% ATK + 6 Stability damage
Range Pattern

Fortification (Vertebrae Upgrades)

Tier Target Skill Level Upgrade Effect
Tier 1
Fox's Scheme
2 Increases the maximum number of instances of Emergency Support by 1. If an enemy with Negative Charge within Attack Range dies, gains 1 stack of Superconductive Code. If Leva has Positive Charge, increases Electric damage dealt by 25% instead
Tier 2
Ordered Disruption
2 Increases damage multiplier to 130%. At the end of the action, gains 1 stack of Superconductive Code
Tier 3
Quantum Calculation
2 Superconductive Strike ignores 15% of the target's DEF, and gains 1 stack of Superconductive Code after skill usage. Damage multiplier and Stability damage dealt is increased as follows: 1 stack - 75% ATK + 1 Stability damage 2 stacks - 90% ATK + 2 Stability damage 3 stacks - 120% ATK + 4 Stability damage 4 stacks - 180% ATK + 8 Stability damage
Tier 4
Rational Suppression
2 Applies Paralysis to all targets within range for 2 turns. Increases CRIT DMG of this skill by 25%
Tier 5
Quantum Calculation
3 Increases damage multiplier to 90%, and cleanses all debuffs on self before attacking. Increases damage multiplier for Overclock Strike to (Additional Stability damage x 8% ATK)
Tier 6
Fox's Scheme
3 After using Rational Suppression or Ordered Disruption, Superconductive Strike can be used once At the start of the turn, gains an additional stack of Superconductive Code. In a battle, when Leva gains 4 stacks of Superconductive Code, increases ATK by 15%

Helix Keys

Key Req. Level Key Effect
Fixed Key 1 - Mature Aplomb
20 At the start of the battle, gains 2 stacks of Superconductive Code and 1 Confectance Index
Fixed Key 2 - Fox's Smile
20 Increases damage dealt towards enemies in Stability Break by 7%
Fixed Key 3 - Play It By Ear
30 Before performing Emergency Support, dispels 1 buff from the target
Fixed Key 4 - Concealment Plan
30 After using Superconductive Strike, gains Concealed for 1 turn
Fixed Key 5 - Rational Reaction
40 Before allies performs an active attack, applies Negative Charge to the enemy within range for 1 turn
Fixed Key 6 - Always Prepared
40 At the start of the battle, gains Overclock Strike for 3 turns
Affinity Key
- ATK +3%, CRIT +3%, CRIT DMG +3%
Common Key - Elite Agent
40 ATK +5.0% / Increases damage dealt towards enemies with Electric type debuffs by 7%
Expansion Key - Electric Espionage
60 Support attacks and Superconductive Strike's range is increased to 9 tiles. Number of support attacks is increased by 1. Critical damage dealt is increased against enemies afflicted with Negative Charge by 7%. Critical damage dealt is further increased by 7% if target is in Stability Break. At the start of combat, with every Electric-element allies there are on the field Leva's Electric damage is increased by 2% and stability damage dealt is increased by 1.