Lewis
Lewis

Lewis

Elite Sentinel Burn Global
HP 1948
ATK 827
DEF 504
Stability 9 points
Mobility 5 tiles
Weakness
Corrosion Corrosion
Weapon Type MG
Ammo Type
Heavy Ammo Heavy Ammo
Signature Weapon

Combat Skills

Playtime
Basic Attack Targeted
Ammo: Heavy Ammo
Stability Dmg: 2
Cooldown: 0 turns
Cost: 0
Range: 8 tiles
Area: Target
Selects 1 enemy target within 8 tiles and deals Physical damage equal to 80% of attack to them.
Range Pattern
Bad Guy Cleanup
Active AoE Debuff
Ammo: Burn
Stability Dmg: 2
Cooldown: 1 turns
Cost: 0
Range: 1 tiles
Area: --
Lv.1 · Base skill
Select 1 direction around self, deal AoE Burn damage equal to 80% of attack to all enemy targets within a 3x5 frontal area and inflicts Overburn for 2 turns.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 4
Damage multiplier is increased to 120%. For each Burn debuff on the target, this attack deals 10% more damage, up to a maximum of 30%.
View fortification 4
Range Pattern
Surprising FunBall
Active Targeted Buff
Ammo: Heavy Ammo
Stability Dmg: 3
Cooldown: 1 turns
Cost: 0
Range: 8 tiles
Area: Target
Lv.1 · Base skill
Selects an enemy target within a 8 tile radius and deals Burn damage equal to 140% of attack to it. Deals fixed damage equal to 30% of attack to the target and all enemies within a 3 tile radius of it. Lewis gains 2 stacks of Tin Soldier's Order.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 3
Damage multiplier is increased to 160%, fixed damage multiplier is increased to 50%. Tin Soldier's Order effect is modified: It no longer has stacks and no longer gets consumed by Volley Fire. Lasts for 3 rounds and increase Volley Fire damage by 50% instead.
View fortification 3
Range Pattern
Toy Carnival
Ultimate Targeted
Ammo: Heavy Ammo
Stability Dmg: 5
Cooldown: 0 turns
Cost: 6
Range: 8 tiles
Area: Target
Lv.1 · Base skill
Selects an enemy target within a 8 tile radius and deals Burn damage equal to 180% of attack to it. For each Tin Soldier on the battlefield, increases damage dealt by 15% per Rank and critical rate by 5% per Rank of this attack.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 2
Reduces the Confectance Cost by 2 points. Additional effects are added based on your highest current Rank. Higher-level effects include lower-level effects: Rank 1: Gain Damage Up II before attacking, lasting for 2 turns. Rank 2: This attack now ignores cover. Rank 3: Increases the damage multiplier to 200% of your attack.
View fortification 2
Lv.3 · Fortification 5
Each Tin Soldier additionally increases damage multiplier of this attack by 10% per Rank; critical damage is additionally increased by 5% per Rank.
View fortification 5
Range Pattern
Tin Soldiers on Parade
Passive
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Self tiles
Area: All field
Lv.1 · Base skill
At the start of the battle, Lewis gains Thermal Conduction, and consumes all points of Confectance Index to assign Tin Soldier with Rank 1 to the 2 closest allied Burn attribute Dolls (excluding self). When allied units with Tin Soldier perform basic attacks or active attacks that deal Burn damage, Lewis commands the Tin Soldier to launch a Volley Fire at the target that took damage, and gains 3 points of Searing Flame and 1 Confectance Index. This effect can be triggered once per turn for each Tin Soldier. When the unit with Tin Soldier assigned deals Burn damage, said unit gains 1 Merit. At the end of the round, Lewis consumes 4 Merit to increase the Rank of the Tin Soldier, maximum once per turn.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 1
Increases the base damage multiplier of a Volley Fire to 120% of Lewis attack. When Tin Soldier casts Volley Fire, if the enemy target has Overburn, the Overburn effect will be triggered a number of times corresponding to their Rank.
View fortification 1
Lv.3 · Fortification 6
Assigned at the start of the battle Tin Soldier has Rank 2. Rank effect enhancements: Rank 2: Additionally increases Critical Damage by 15%. Rank 3: At the end of assigned doll action, unleashes Volley Fire once on the nearest enemy target. This Volley Fire provides Searing Flame but does not restore Confectance Index.
View fortification 6
Range Pattern

Fortification (Vertebrae Upgrades)

Tier Target Skill Level Upgrade Effect
Tier 1
Tin Soldiers on Parade
2 Increases the base damage multiplier of a Volley Fire to 120% of Lewis attack. When Tin Soldier casts Volley Fire, if the enemy target has Overburn, the Overburn effect will be triggered a number of times corresponding to their Rank.
Tier 2
Toy Carnival
2 Reduces the Confectance Cost by 2 points. Additional effects are added based on your highest current Rank. Higher-level effects include lower-level effects: Rank 1: Gain Damage Up II before attacking, lasting for 2 turns. Rank 2: This attack now ignores cover. Rank 3: Increases the damage multiplier to 200% of your attack.
Tier 3
Surprising FunBall
2 Damage multiplier is increased to 160%, fixed damage multiplier is increased to 50%. Tin Soldier's Order effect is modified: It no longer has stacks and no longer gets consumed by Volley Fire. Lasts for 3 rounds and increase Volley Fire damage by 50% instead.
Tier 4
Bad Guy Cleanup
2 Damage multiplier is increased to 120%. For each Burn debuff on the target, this attack deals 10% more damage, up to a maximum of 30%.
Tier 5
Toy Carnival
3 Each Tin Soldier additionally increases damage multiplier of this attack by 10% per Rank; critical damage is additionally increased by 5% per Rank.
Tier 6
Tin Soldiers on Parade
3 Assigned at the start of the battle Tin Soldier has Rank 2. Rank effect enhancements: Rank 2: Additionally increases Critical Damage by 15%. Rank 3: At the end of assigned doll action, unleashes Volley Fire once on the nearest enemy target. This Volley Fire provides Searing Flame but does not restore Confectance Index.

Helix Keys

Key Req. Level Key Effect
Fixed Key 1 - Idealistic Designer
20 Before using Volley Fire, inflicts Overburn to the target for 2 turns.
Fixed Key 2 - Secret of Spreading Smiles
20 Modifies the passive effect of Tin Soldiers on Parade, allowing it to apply Tin Soldiers even to non-Burn attribute Dolls. If a basic attack or active attack does not deal Burn damage, it can still trigger Volley Fire.
Fixed Key 3 - Protector of Innocence
30 The active skill Surprising Funball and the Toy Carnival dispels 1 buff on the target before the attack resolves.
Fixed Key 4 - Sunny Imagination
30 When attacking an enemy target with Overburn, damage dealt is increased by 15% and inflicts Defense Down II.
Fixed Key 5 - Cuteness is Justice
40 At the start of the turn, if there are Tin Soldiers on the field with a Rank of 2 and higher, the range of the active skill Surprising Funball and the Ultimate skill Toy Carnival is increased by 2 for this battle.
Fixed Key 6 - Guardian From The Cloud
40 Units with Tin Soldiers gain 2 Merit at the end of their action.
Affinity Key
- ATK +3%, DEF +3%, HP +3%
Common Key - Mighty Miracle
40 ATK +5% / Damage dealt by Ultimate skills is increased by 10%.
Expansion Key - Tin Soldiers Assemble
60 After applying Tin Soldiers, if there 4 or more friendly Burn Dolls on the field, increase Rank of Tin Soldiers by 1 level. Once the Rank reaches level 3, at the start of each Round, Lewis consumes all Merit from dolls with Tin Soldiers assigned to. For each 1 Merit consumed, Lewis' Burn damage dealt this Round is increased by 6% and Critical Damage is increased by 6%, up to a maximum of 48%.