Liushih
Liushih

Liushih

Elite Sentinel Hydro Global
HP 2028
ATK 195
DEF 502
Stability 9 points
Mobility 6 tiles
Weakness
Freeze Freeze
Weapon Type Sniper Rifle
Ammo Type
Heavy Ammo Heavy Ammo
Signature Weapon

Combat Skills

Line Breaker
Basic Attack Targeted
Ammo: Heavy Ammo
Stability Dmg: 2
Cooldown: 0 turns
Cost: 0
Range: 9 tiles
Area: Target
Selects an enemy target within a 9 tile radius and deals Hydro damage equivalent to 90% ATK to it. This attack is considered a Loaded Attack.
Range Pattern
All or Nothing
Active Targeted Buff
Ammo: Heavy Ammo
Stability Dmg: 2
Cooldown: 1 turns
Cost: 0
Range: 9 tiles
Area: Target
Lv.1 · Base skill
Selects an enemy target within a 9 tile radius and deals Hydro damage equivalent to 90% of ATK. Consumes all points of Confectance Index. Based on the number of points consumed, Liushih and Pegasus gain number of Precision stacks. After skill usage, Liushih gains Extra Action. This attack is considered a Loaded Attack. This skill can be only used while Pegasus is in the Coordinated Combat state.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 3
Damage multiplier increased to 120%. Improve the Precision effect: Increases the damage multiplier of basic attacks by 20% per stack.
View fortification 3
Lv.3 · Fortification 6
Double the number of Precision stacks obtained.
View fortification 6
Range Pattern
Strategic Masterstroke
Active
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: -- tiles
Area: Target
Lv.1 · Base skill
Selects 1 tile within a cross-shaped area of 4 to 8 tiles, landing on the selected tile and relocates Pegasus to a position near her. If Pegasus is in the Coordinated Combat or Standby state, remove that state. After skill usage, Liushih gains Extra Command.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 2
Creates Tideway tiles within the path for 2 turns. Pegasus no longer withdrew from the Coordinated Combat state.
View fortification 2
Range Pattern
Leading the Charge
Ultimate Targeted
Ammo: Heavy Ammo
Stability Dmg: 2
Cooldown: 1 turns
Cost: 0
Range: 9 tiles
Area: Target
Lv.1 · Base skill
Selects an enemy target within a 9 tile radius and deals Hydro damage equivalent to 90% of ATK. Pegasus gains the Coordinated Combat state and exits Standby state. This attack is considered a Loaded Attack.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 4
Damage multiplier increased to 120%. Coordinated Combat gains new effect: Liushih and Pegasus critical damage increased by 30%.
View fortification 4
Range Pattern
We Fight as One
Passive Summon Debuff
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Self tiles
Area: Target
Lv.1 · Base skill
At the start of battle, summons Pegasus close to Liushih. For every 60 points of Liushih's initial attack, increase the basic attack damage multiplier of both herself and Pegasus by 5% up to 50%. Before using the active attack All or Nothing or the Ultimate Leading the Charge, inflicts Lockdown to the target for 2 turns. After Pegasus uses Point-Defense Autocannon, Liushih gains 1 point of Confectance Index.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 1
In the end of Liushih action Pegasus fires 1 Point-Defense Autocannon at the nearest enemy target within range.
View fortification 1
Lv.3 · Fortification 5
For every 1 point of Confectance Index obtained in the current round, before using the active skill All or Nothing in the next round, you and all friendly entity summons gain 1 stack of Sharpness, lasting 1 round.
View fortification 5
Range Pattern

Entity Summons

Pegasus
Pegasus Summoned Unit
Point-defense turret unit. Unable to move. When taking lethal damage, Pegasus enters Standby state.
HP 100% of Liushih's initial HP
ATK 100% of Liushih's initial ATK
DEF 100% of Liushih's initial DEF
Stability 9 points
Mobility 0 tiles
Point-Defense Autocannon
Deals Hydro damage equivalent to 110% of ATK. This is considered a Loaded Attack and a basic attack.
Range Pattern
Safety Protocol
Unable to move. When taking lethal damage, Pegasus goes into the Standby state. If it is in the Coordinated Combat state, it is removed.
Range Pattern

Fortification (Vertebrae Upgrades)

Tier Target Skill Level Upgrade Effect
Tier 1
We Fight as One
2 In the end of Liushih action Pegasus fires 1 Point-Defense Autocannon at the nearest enemy target within range.
Tier 2
Strategic Masterstroke
2 Creates Tideway tiles within the path for 2 turns. Pegasus no longer withdrew from the Coordinated Combat state.
Tier 3
All or Nothing
2 Damage multiplier increased to 120%. Improve the Precision effect: Increases the damage multiplier of basic attacks by 20% per stack.
Tier 4
Leading the Charge
2 Damage multiplier increased to 120%. Coordinated Combat gains new effect: Liushih and Pegasus critical damage increased by 30%.
Tier 5
We Fight as One
3 For every 1 point of Confectance Index obtained in the current round, before using the active skill All or Nothing in the next round, you and all friendly entity summons gain 1 stack of Sharpness, lasting 1 round.
Tier 6
All or Nothing
3 Double the number of Precision stacks obtained.

Helix Keys

Key Req. Level Key Effect
Fixed Key 1 - Perfect Synergy
20 When Pegasus is in the Coordinated Combat state damage dealt by Liushih and Pegasus is increased by 20%.
Fixed Key 2 - Deadeye
20 Each stack of Precision additionally increases Critical Rate by 5%.
Fixed Key 3 - No Expense Spared
30 Before Pegasus uses Point-Defense Autocannon, dispel 1 buff from the target
Fixed Key 4 - Unbreakable Will
30 Pegasus is immune to control effects
Fixed Key 5 - Capital Expenditure
40 After usaging Strategic Masterstroke Liushih gains Additional Movement.
Fixed Key 6 - Rallying Cry
40 After a friendly entity summon other than Pegasus attacks, Liushih gains 1 point of Confectance Index. Can be triggered up to 1 time per unit per round.
Affinity Key - Hall of Jewels
- CRIT +3%, HP +3%, DEF +3%
Common Key - Financial Might
40 HP +5% / Damage dealt by the holder's Entity Summons is increased by 10%