Mityl
HP
2014
ATK
809
DEF
494
Stability
9 points
Mobility
6 tiles
Weakness
Freeze
Freeze
Weapon Type
SMG
Ammo Type
Light Ammo
Light Ammo
Signature Weapon
Combat Skills
Ambush
Ammo: Light Ammo
Stability Dmg: 2
Cooldown: 0 turns
Cost: 0
Range: 6 tiles
Area: Target
Selects 1 enemy target within 6 tiles and deals Physical damage equal to 80% of attack to it.
Squirrel's Hologram
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: 6 tiles
Area: Target
Lv.1 · Base skill
Selects 1 enemy target within a 6-tile radius, excluding summons, then selects 1 empty tile within 3 tiles around that target, summons 1 Mimic Hologram of the target on that tile, and creates Tideway tiles within 5 tiles around the summoned Hologram for 2 turns. Up to 2 Holograms can exist at the same time. If the target is a Doll, Boss, or Large unit, summons 1 Personal Hologram instead.
Can also select 1 Hologram within a 6-tile radius and teleport it to 1 empty tile within a 5-tile radius.
After using the skill, gains Extra Command. Can trigger once per turn.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 2
Each time Fitting Resonance is cast, Holograms gain 1 stack of Untouchable. The damage multiplier of Personal Hologram’s basic attack Arc Shadow Assault is increased to 120% ATK.
View fortification 2
Aerial Dash
Ammo: Light Ammo
Stability Dmg: 3
Cooldown: 0 turns
Cost: 2
Range: -- tiles
Area: Target
Lv.1 · Base skill
Selects 1 tile within a 3- to 6-tile cross-shaped range and lands on that tile, dealing Hydro damage equal to 130% ATK to the nearest enemy target within a 6-tile radius.
If both before using this skill and when dealing damage, Mityl is on a Hydro type tile, she can use the active skill Aerial Dash 1 additional time, and its damage dealt is increased by 30%. Can trigger once per turn.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 4
The condition for using the active skill again is changed: Mityl only needs to be on a Hydro type tile either before using the skill or when dealing damage. The damage is increased to 160% ATK. Damage dealt by the active skill used again is increased by 50%.
View fortification 4
Lv.3 · Fortification 5
After the skill cast, Personal Hologram performs 1 Action Support against the target, dealing Hydro damage equal to 60% ATK and 2 points of Stability damage. Can trigger up to once per turn. Damage dealt by Mimic Hologram during this current turn is increased by 100%. This effect cannot stack.
View fortification 5
Null Convergence
Stability Dmg: 0
Cooldown: 2 turns
Cost: 0
Range: Self tiles
Area: 5
Lv.1 · Base skill
Gains Saturation Overflow for 2 turns. Creates Tideway tiles within a 5-tile radius around self for 2 turns. After using the skill, gains Extra Command.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 3
The range of created Tideway tiles is expanded to a 7-tile radius. The ATK increase from Saturation Overflow is increased to 40% and also applies to Holograms. If Fitting Resonance triggers a total of 4 or more times during the current turn, Saturation Overflow does not consume its duration.
View fortification 3
Stunt Montage
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Self tiles
Area: Self
Lv.1 · Base skill
At the end of the allied turn, all Holograms cast Fitting Resonance 1 time. After Mityl or a Hologram deals Hydro damage, gains 1 point of Confectance Index. If the attacker or the attack target is on a Hydro type tile, gains 1 additional point of Confectance Index. Can gain up to 6 points of Confectance Index per turn.
At the start of battle, gains Mimic Rookie. For every 6 points of Confectance Index gained, including overflow Confectance Index, gains a higher level of Cinematic Title.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 1
The damage of Fitting Resonance is increased to 60% ATK. When Cinematic Title is upgraded, Holograms cast Fitting Resonance 1 time. The Confectance Index required to upgrade the Title is reduced to 4 points. Fitting Resonance applies Defense Down II to the target for 2 turns.
View fortification 1
Lv.3 · Fortification 6
Legendary Star gains a new effect: for every 4 points of Confectance Index gained, all Holograms cast Fitting Resonance 1 time.
When a Hologram casts Fitting Resonance, it gains 1 stack of Fitting Amplification.
View fortification 6
Entity Summons
Hologram - Clone
Summoned Unit
Holographic clone created by Mityl that mimics actions and triggers Convergence Resonance at the end of allied turn.
HP
100% of Mityl's initial HP
ATK
100% of Mityl's initial ATK
DEF
100% of Mityl's initial DEF
Stability
9 points
Mobility
6 tiles
Hologram Strike
Selects 1 enemy target within 6 tiles and deals Hydro damage equal to 100% of attack to it.
Data Regression
When casting Fitting Resonance, recovers 50% of current maximum HP and increases maximum HP by 5%, up to maximum of 20%.
Hologram - Mimic
Summoned Unit
Mimic Hologram created from an enemy target that inherits its appearance and basic properties.
HP
100% of Mityl's initial HP
ATK
100% of Mityl's initial ATK
DEF
100% of Mityl's initial DEF
Stability
9 points
Mobility
6 tiles
Fortification (Vertebrae Upgrades)
| Tier | Target Skill | Level | Upgrade Effect |
|---|---|---|---|
| Tier 1 |
|
2 | The damage of Fitting Resonance is increased to 60% ATK. When Cinematic Title is upgraded, Holograms cast Fitting Resonance 1 time. The Confectance Index required to upgrade the Title is reduced to 4 points. Fitting Resonance applies Defense Down II to the target for 2 turns. |
| Tier 2 |
|
2 | Each time Fitting Resonance is cast, Holograms gain 1 stack of Untouchable. The damage multiplier of Personal Hologram’s basic attack Arc Shadow Assault is increased to 120% ATK. |
| Tier 3 |
|
2 | The range of created Tideway tiles is expanded to a 7-tile radius. The ATK increase from Saturation Overflow is increased to 40% and also applies to Holograms. If Fitting Resonance triggers a total of 4 or more times during the current turn, Saturation Overflow does not consume its duration. |
| Tier 4 |
|
2 | The condition for using the active skill again is changed: Mityl only needs to be on a Hydro type tile either before using the skill or when dealing damage. The damage is increased to 160% ATK. Damage dealt by the active skill used again is increased by 50%. |
| Tier 5 |
|
3 | After the skill cast, Personal Hologram performs 1 Action Support against the target, dealing Hydro damage equal to 60% ATK and 2 points of Stability damage. Can trigger up to once per turn. Damage dealt by Mimic Hologram during this current turn is increased by 100%. This effect cannot stack. |
| Tier 6 |
|
3 | Legendary Star gains a new effect: for every 4 points of Confectance Index gained, all Holograms cast Fitting Resonance 1 time. When a Hologram casts Fitting Resonance, it gains 1 stack of Fitting Amplification. |
Helix Keys
| Key | Req. Level | Key Effect |
|---|---|---|
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20 | When the active skill Aerial Dash deals damage, cleanses 1 buff from the target. |
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20 | Personal Hologram can be manually controlled and can move. |
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30 | At the end of Mityl’s action, if she is on a Hydro type tile, gains Movement Up II for 2 turns. |
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30 | When Mityl and Holograms deal Hydro damage, applies Emotional Contagion to the target. |
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40 | At the start of battle, Mityl summons 1 Hologram. Both Mityl and this Hologram are considered both a Doll and a summon. This Hologram has no skills and cannot act. |
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40 | When Mityl or Holograms deal damage, if the attacker is on a Hydro tile, increases damage dealt by 10%. For each increase in that Hydro tile’s tile level, increases damage dealt by an additional 5%. |
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40 | ATK +3%, CRIT +3%, CRIT DMG +3% |
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40 | CRIT +5.0% / When dealing damage, if user is on a Hydro tile, increases damage dealt by 10%. |