Nagant
Nagant

Nagant

Standard Support Corrosion Global
HP 1656
ATK 609
DEF 512
Stability 10 points
Mobility 6 tiles
Weakness
Burn Burn
Weapon Type Handgun
Ammo Type
Light Ammo Light Ammo
Signature Weapon

Combat Skills

Point Shooting
Basic Attack Targeted
Ammo: Light Ammo
Stability Dmg: 3
Cooldown: 0 turns
Cost: 0
Range: 6 tiles
Area: Target
Selects 1 enemy target within 6 tiles and deals Physical damage equal to 80% of attack to them.
Range Pattern
Senior's Admonishment
Active Targeted Debuff
Ammo: Light Ammo
Stability Dmg: 4
Cooldown: 2 turns
Cost: 0
Range: 6 tiles
Area: Target
Selects 1 enemy target within 6 tiles and deal Physical damage equal to 130% of attack to it. After activating if the target is under the effects of Stability Break, apply Acid Corrosion II to the target for 1 turn.
Range Pattern
Friend of Justice
Active Targeted Debuff
Stability Dmg: 3
Cooldown: 3 turns
Cost: 0
Range: 6 tiles
Area: Target
Lv.1 · Base skill
Selects 1 enemy target within 6 tiles and deals Physical damage equal to 70% of attack. If there are no enemy units within 4 tiles, performs an additional attack on the original target and applies Acid Corrosion II to them for 1 turn.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 1
If the target has a defense debuff, this skill's cooldown is reduced by 1 turn.
View fortification 1
Lv.3 · Fortification 3
If there are no enemies within 3 tiles around self, perform an additional attack on the original target.
View fortification 3
Range Pattern
Sanction Declaration
Ultimate Targeted Debuff
Ammo: Light Ammo
Stability Dmg: 4
Cooldown: 0 turns
Cost: 3
Range: 6 tiles
Area: Target
Lv.1 · Base skill
Selects 1 enemy target within 6 tiles and deals Corrosion damage equal to 150% of attack to them. If the target has defense debuffs, applies Vulnerable I before attacking for 2 turns. Stability Damage dealt by this attack is increased by 2 points.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 2
If the target has defense debuffs, increases critical rate by 20%.
View fortification 2
Lv.3 · Fortification 4
Damage multiplier increased by 10%.
View fortification 4
Range Pattern
Veteran's Skills
Passive Debuff Control
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: 6 tiles
Area: Target
Lv.1 · Base skill
For each instance of damage dealt, gains 1 point of Confectance Index. If an enemy unit moves within Nagant's range, she deals Physical damage equal to 50% of attack and 2 points of Stability Damage. If the target has a defense debuff, applies Stun to the target for 1 turn. This effect can only be triggered once per turn.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 5
Damage multiplier increases by 30% and deals 3 points of Stability Damage.
View fortification 5
Lv.3 · Fortification 6
Increase the trigger count by 1 every turn.
View fortification 6
Range Pattern

Fortification (Vertebrae Upgrades)

Tier Target Skill Level Upgrade Effect
Tier 1
Friend of Justice
2 If the target has a defense debuff, this skill's cooldown is reduced by 1 turn.
Tier 2
Sanction Declaration
2 If the target has defense debuffs, increases critical rate by 20%.
Tier 3
Friend of Justice
3 If there are no enemies within 3 tiles around self, perform an additional attack on the original target.
Tier 4
Sanction Declaration
3 Damage multiplier increased by 10%.
Tier 5
Veteran's Skills
2 Damage multiplier increases by 30% and deals 3 points of Stability Damage.
Tier 6
Veteran's Skills
3 Increase the trigger count by 1 every turn.

Helix Keys

Key Req. Level Key Effect
Fixed Key 1 - Heroic Strike
20 Gains 3 points of Confectance Index at the start of the battle.
Fixed Key 2 - Veteran's Experience
20 If attacking enemy targets with defensive debuffs, reduces the cooldown of all active skills by 1 turn.
Fixed Key 3 - Invisible Bulletproof Vest
30 If attacked by enemy targets with debuffs, reduce damage taken by 10%.
Fixed Key 4 - Legend of Guardians
30 When using Friend of Justice, if it hits 2 times, the first hit deals Physical damage equal to 10% of attack, and the second hit deals 130% of attack.
Fixed Key 5 - One Shot, One Victory
40 If the target has defense debuffs, increases critical rate and critical damage by 10%.
Fixed Key 6 - Bullet of Justice
40 When using the active skill Senior's Admonishment, if it causes Stability Break on the enemy target, deal additional fixed damage equal to 50% of attack.
Affinity Key - Hat Trick
- ATK +3%, DEF +3%, HP +3%
Common Key - Veteran's Wisdom
40 ATK +3.0% / If target's Stability Index is lower than this unit's, increases damage dealt to them by 7%.
Expansion Key - Senior's Intructions
40 After using an active attack, applies Stun on the target for 2 turns. In the current battle, if Stun is applied on the same target multiple times, Stun lasts for 1 turn instead