Nagant
HP
1656
ATK
609
DEF
512
Stability
10 points
Mobility
6 tiles
Weakness
Burn
Burn
Weapon Type
Handgun
Ammo Type
Light Ammo
Light Ammo
Signature Weapon
Combat Skills
Point Shooting
Ammo: Light Ammo
Stability Dmg: 3
Cooldown: 0 turns
Cost: 0
Range: 6 tiles
Area: Target
Selects 1 enemy target within 6 tiles and deals Physical damage equal to 80% of attack to them.
Senior's Admonishment
Ammo: Light Ammo
Stability Dmg: 4
Cooldown: 2 turns
Cost: 0
Range: 6 tiles
Area: Target
Selects 1 enemy target within 6 tiles and deal Physical damage equal to 130% of attack to it. After activating if the target is under the effects of Stability Break, apply Acid Corrosion II to the target for 1 turn.
Friend of Justice
Stability Dmg: 3
Cooldown: 3 turns
Cost: 0
Range: 6 tiles
Area: Target
Lv.1 · Base skill
Selects 1 enemy target within 6 tiles and deals Physical damage equal to 70% of attack. If there are no enemy units within 4 tiles, performs an additional attack on the original target and applies Acid Corrosion II to them for 1 turn.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 1
If the target has a defense debuff, this skill's cooldown is reduced by 1 turn.
View fortification 1
Lv.3 · Fortification 3
If there are no enemies within 3 tiles around self, perform an additional attack on the original target.
View fortification 3
Sanction Declaration
Ammo: Light Ammo
Stability Dmg: 4
Cooldown: 0 turns
Cost: 3
Range: 6 tiles
Area: Target
Lv.1 · Base skill
Selects 1 enemy target within 6 tiles and deals Corrosion damage equal to 150% of attack to them. If the target has defense debuffs, applies Vulnerable I before attacking for 2 turns. Stability Damage dealt by this attack is increased by 2 points.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 2
If the target has defense debuffs, increases critical rate by 20%.
View fortification 2
Lv.3 · Fortification 4
Damage multiplier increased by 10%.
View fortification 4
Veteran's Skills
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: 6 tiles
Area: Target
Lv.1 · Base skill
For each instance of damage dealt, gains 1 point of Confectance Index. If an enemy unit moves within Nagant's range, she deals Physical damage equal to 50% of attack and 2 points of Stability Damage. If the target has a defense debuff, applies Stun to the target for 1 turn. This effect can only be triggered once per turn.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 5
Damage multiplier increases by 30% and deals 3 points of Stability Damage.
View fortification 5
Lv.3 · Fortification 6
Increase the trigger count by 1 every turn.
View fortification 6
Fortification (Vertebrae Upgrades)
| Tier | Target Skill | Level | Upgrade Effect |
|---|---|---|---|
| Tier 1 |
|
2 | If the target has a defense debuff, this skill's cooldown is reduced by 1 turn. |
| Tier 2 |
|
2 | If the target has defense debuffs, increases critical rate by 20%. |
| Tier 3 |
|
3 | If there are no enemies within 3 tiles around self, perform an additional attack on the original target. |
| Tier 4 |
|
3 | Damage multiplier increased by 10%. |
| Tier 5 |
|
2 | Damage multiplier increases by 30% and deals 3 points of Stability Damage. |
| Tier 6 |
|
3 | Increase the trigger count by 1 every turn. |
Helix Keys
| Key | Req. Level | Key Effect |
|---|---|---|
|
|
20 | Gains 3 points of Confectance Index at the start of the battle. |
|
|
20 | If attacking enemy targets with defensive debuffs, reduces the cooldown of all active skills by 1 turn. |
|
|
30 | If attacked by enemy targets with debuffs, reduce damage taken by 10%. |
|
|
30 | When using Friend of Justice, if it hits 2 times, the first hit deals Physical damage equal to 10% of attack, and the second hit deals 130% of attack. |
|
|
40 | If the target has defense debuffs, increases critical rate and critical damage by 10%. |
|
|
40 | When using the active skill Senior's Admonishment, if it causes Stability Break on the enemy target, deal additional fixed damage equal to 50% of attack. |
|
|
- | ATK +3%, DEF +3%, HP +3% |
|
|
40 | ATK +3.0% / If target's Stability Index is lower than this unit's, increases damage dealt to them by 7%. |
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40 | After using an active attack, applies Stun on the target for 2 turns. In the current battle, if Stun is applied on the same target multiple times, Stun lasts for 1 turn instead |