Peritya
HP
1948
ATK
765
DEF
536
Stability
9 points
Mobility
5 tiles
Weakness
Hydro
Hydro
Weapon Type
MG
Ammo Type
Heavy Ammo
Heavy Ammo
Signature Weapon
Combat Skills
Rapid Overwrite
Ammo: Heavy Ammo
Stability Dmg: 2
Cooldown: 0 turns
Cost: 0
Range: 8 tiles
Area: Target
Selects 1 enemy target within 8 tiles and deals Physical damage equal to 80% of attack to it.
Fixed Erosion
Ammo: Heavy Ammo
Stability Dmg: 1
Cooldown: 2 turns
Cost: 0
Range: 8 tiles
Area: 3x3
Lv.1 · Base skill
Selects 1 enemy within 8 tiles, dealing AoE Corrosion damage equal to 85% of attack to the target and all enemies within a 3x3 area, and dispels 1 buff.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 1
The number of buffs that can be dispelled is increased by 2.
View fortification 1
Domain Suppression
Stability Dmg: 3
Cooldown: 3 turns
Cost: 0
Range: 8 tiles
Area: 1
Lv.1 · Base skill
Select a tile within 8 tiles as the center. Deal AoE Physical damage equal to 90% of attack to all enemy targets within 1 tile of the center and pull them 1 tile towards it. For each target hit, reduce this skill's cooldown by 1 turn.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 2
Effective range is increased by 1 tile.
View fortification 2
Multi-Compilation
Ammo: Heavy Ammo
Stability Dmg: 2
Cooldown: 0 turns
Cost: 6
Range: Self tiles
Area: 9x9
Lv.1 · Base skill
Deals AoE Corrosion damage equal to 100% of attck to all enemy targets within a 9x9 area centered on self, excluding the inner 5x5 area. For each target hit, increases damage dealt by 5%, up to 15%.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 3
For each enemy target hit, increase additional damage by 5%, up to a 25% increase.
View fortification 3
Lv.3 · Fortification 4
The excluded area is reduced to 3x3 within the 9x9 area centered on self.
View fortification 4
Chain Reaction
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Self tiles
Area: Target
Lv.1 · Base skill
When an enemy unit within range takes AoE damage from an allied unit, performs 1 instance of Action Support, dealing AoE Physical damage equal to 50% of attack and 1 point of Stability Damage, as well as gaining 1 point of Confectance Index. This effect can trigger up to 6 times per turn.
Before the attack, every 1 point of leftover mobility enhances the damage dealt by the attack by 10%, up to a maximum increase of 30%.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 5
If no movement is made before performing an active attack, gain 2 points of Confectance Index after attacking.
View fortification 5
Lv.3 · Fortification 6
Action Support can be triggered an additional 4 times per turn.
View fortification 6
Fortification (Vertebrae Upgrades)
| Tier | Target Skill | Level | Upgrade Effect |
|---|---|---|---|
| Tier 1 |
|
2 | The number of buffs that can be dispelled is increased by 2. |
| Tier 2 |
|
2 | Effective range is increased by 1 tile. |
| Tier 3 |
|
2 | For each enemy target hit, increase additional damage by 5%, up to a 25% increase. |
| Tier 4 |
|
3 | The excluded area is reduced to 3x3 within the 9x9 area centered on self. |
| Tier 5 |
|
2 | If no movement is made before performing an active attack, gain 2 points of Confectance Index after attacking. |
| Tier 6 |
|
3 | Action Support can be triggered an additional 4 times per turn. |
Helix Keys
| Key | Req. Level | Key Effect |
|---|---|---|
|
|
20 | Gains 1 point of Confectance Index for every 10 points of stability damage dealt. |
|
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20 | If there is remaining mobility before attacking, gains Movement Up II at the end of the action for 1 turn. |
|
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30 | If no movement is made before attacking, cleanses 2 debuffs from self. |
|
|
30 | Increases damage dealt by the active skill Domain Suppression to targets immune to displacement effects by 15%. |
|
|
40 | Gains 3 points of Confectance Index at the start of the battle. |
|
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40 | Increases Stability Damage dealt to the primary target by the active skill Fixed Erosion by 4 points. |
|
|
- | ATK +3%, CRIT +3%, CRIT DMG +3% |
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40 | CRIT +5.0% / If an active skill hits 2 or more enemy targets, damage dealt is increased by 7%. |
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60 | When dealing Corrosion damage, for each debuff held by the target, increases damage dealt by 5%, up to a maximum of 25% Multi-Compilation pulls all enemies hit towards self by 2 tiles In a single round, for every 2 instances of Action Support performed, the next Action Support deals AoE Corrosion damage equivalent to 50% ATK and 2 Stability Damage to the target and all enemies within a 3x3 radius of the target |