Sabrina
HP
2249
ATK
609
DEF
642
Stability
12 points
Mobility
6 tiles
Weakness
Electric
Electric
Weapon Type
Shotgun
Ammo Type
Shotgun Ammo
Shotgun Ammo
Signature Weapon
Combat Skills
My Treat
Ammo: Shotgun Ammo
Stability Dmg: 4
Cooldown: 0 turns
Cost: 0
Range: 6 tiles
Area: Target
Selects 1 enemy target within 6 tiles and deals Physical damage equal to 80% of attack to them.
Delicious Feast
Ammo: Hydro
Stability Dmg: 3
Cooldown: 0 turns
Cost: 2
Range: 6 tiles
Area: 2
Lv.1 · Base skill
Selects 1 enemy target within 6 tiles to attack, dealing AoE Hydro damage equal to 80% of attack to them and all enemy targets within 2 tiles, applying Movement Down II for 2 turns. Recovers 2 points of stability for each target hit.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 3
If only 1 target is hit, restores 6 points of Stability Index.
View fortification 3
Meal Preparation
Ammo: Shotgun Ammo
Stability Dmg: 2
Cooldown: 2 turns
Cost: 0
Range: 1 tiles
Area: --
Lv.1 · Base skill
Selects 1 direction and deals AoE Hydro damage equal to 70% of attack to all enemy targets within a 3x6 area in the selected direction, and applies Movement Down II for 2 turns. Destroys any destructible Cover outside a 3x3 area around self.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 2
Damage multiplier increased by 10%.
View fortification 2
Gourmet Spirit
Stability Dmg: 0
Cooldown: 0 turns
Cost: 5
Range: Self tiles
Area: Entire Map
Lv.1 · Base skill
Apply 2 stacks of Shelter to all allied targets and gain Feeling Full for 3 turns. While having Feeling Full, if an enemy target within range deals targeted damage to an allied unit, use Counterattack against it, dealing Physical damage equal to 80% of attack and 4 points of Stability Damage. This can be triggered up to 3 times per turn.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 4
Increases attack of Feeling Full by 10%. Increases Stability Damage of Counterattack by 2 points.
View fortification 4
Lv.3 · Fortification 5
No longer consumes Confectance Index, gain Extra Command once.
View fortification 5
Flexible Modification
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: 7 tiles
Area: Target
Lv.1 · Base skill
Before an allied unit is attacked, if they are within 7 tiles of Sabrina, applies 1 stack of Shelter to the ally. This can be triggered up to 4 times per turn. Sabrina gains 1 point of Confectance Index for each instance of damage she deals.
After using a skill to attack, she generates Tideaway within the area. If Hydro tiles are already present in the area, a tile reaction is triggered, removing the tile and dealing fixed damage equal to 20% of attack to the enemy on the tile.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 1
Increases the number of times Shelter can be applied by 2.
View fortification 1
Lv.3 · Fortification 6
When Confectance is full, additionally consume 4 points of Confectance Index to increase skill damage by 30%.
View fortification 6
Fortification (Vertebrae Upgrades)
| Tier | Target Skill | Level | Upgrade Effect |
|---|---|---|---|
| Tier 1 |
|
2 | Increases the number of times Shelter can be applied by 2. |
| Tier 2 |
|
2 | Damage multiplier increased by 10%. |
| Tier 3 |
|
2 | If only 1 target is hit, restores 6 points of Stability Index. |
| Tier 4 |
|
2 | Increases attack of Feeling Full by 10%. Increases Stability Damage of Counterattack by 2 points. |
| Tier 5 |
|
3 | No longer consumes Confectance Index, gain Extra Command once. |
| Tier 6 |
|
3 | When Confectance is full, additionally consume 4 points of Confectance Index to increase skill damage by 30%. |
Helix Keys
| Key | Req. Level | Key Effect |
|---|---|---|
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20 | When under attack, defense is increased by 20%. |
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20 | Gains 3 points of Confectance Index at the start of the battle. |
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30 | While on Hydro tiles, defense is increased by 30%, gaining immunity to displacement effects from enemy units and all abnormal Hydro terrain effects. |
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30 | When Confectance Index is not full, recovers 2 points of Stability Index for each point of Confectance Index gained. |
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40 | The effective range of Delicious Feast changes to 1 tile, the skill targets tiles instead of units and pulls all enemies 1 tile toward the center. Damage dealt increases to 100% of attack. |
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40 | The active skill Meal Preparation is modified to affect 5 tiles around self, and no longer applies Movement Down II. It now applies Taunt to up to 2 targets for 1 turn. The cooldown is increased to 3 turns. |
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- | ATK +3%, DEF +3%, HP +3% |
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40 | DEF +5.0% / When dealing targeted damage, applies Movement Down II to the target for 1 turn. |
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60 | Counterattack is changed to Hydro damage instead. If this triggers any Hydro type tile effect, the effects of the tile will not be removed. Every time Counterattack is performed, damage taken by Sabrina is reduced by 5%, stacking up to 30%, lasting for 2 turns. |