Sakura
Sakura

Sakura

Elite Vanguard Burn Global
HP 1754
ATK 774
DEF 528
Stability 8 points
Mobility 9 tiles
Weakness
Freeze Freeze
Weapon Type SMG
Ammo Type
Light Ammo Light Ammo
Signature Weapon

Combat Skills

Sakura Chime
Basic Attack Targeted
Ammo: Light Ammo
Stability Dmg: 3
Cooldown: 0 turns
Cost: 0
Range: 7 tiles
Area: Target
Selects an enemy target within a 7 tile radius and deals Physical damage equivalent to 80% ATK to it
Range Pattern
Falling Blossom
Active Targeted
Ammo: Burn
Stability Dmg: 0
Cooldown: 0 turns
Cost: 3
Range: Full map tiles
Area: 2
Lv.1 · Base skill
Selects an empty tile within a 2-tile radius of a friendly Doll or an enemy affected by Sakura Mark, then jumps to that tile, dealing AoE Burn damage equal to 60% ATK to all enemies within a 2-tile radius. Grants Extra Command.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 2
Increases range by 1 tile; increases effective area by 1 tile; increases damage multiplier by 15%; reduces Confectance Index consumption by 1 point.
View fortification 2
Range Pattern
Misfortune Delivery
Active Targeted Debuff
Ammo: Light Ammo
Stability Dmg: 3
Cooldown: 0 turns
Cost: 2
Range: 7 tiles
Area: Target
Lv.1 · Base skill
Selects an enemy target within a 7 tile radius and deals Burn damage equivalent to 130% ATK to it, and applies 2 stacks of Sakura Mark. Before attacking, additionally applies Bad Luck to the target for 3 turns.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 4
Increases the number of Sakura Mark stacks applied to 3; increases the damage bonus from Bad Luck to 30%.
View fortification 4
Range Pattern
Grand Isekai Adventure
Ultimate AoE
Ammo: Burn
Stability Dmg: 2
Cooldown: 2 turns
Cost: 0
Range: 1 tiles
Area: --
Lv.1 · Base skill
Selects one direction and applies 3 stacks of Sakura Mark to all enemies within a 3×10 tile area in front, dealing AoE Burn damage equal to 90% ATK. After using this skill, triggers the effect of Sakura Mark, and gains Good Luck for 2 turns and 2 points of Confectance Index.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.3 · Fortification 5
Increases the damage multiplier by 30%; expands the effective area to a 5×10 tile zone in front; stack this effect to the limit on all enemy units across the entire field affected by Sakura Mark.
View fortification 5
Lv.3 · Fortification 6
Good Luck gains an additional effect: Before a friendly unit performs an active attack or an out-of-turn attack (excluding the user), Sakura applies 1 stack of Sakura Mark to that target. Can trigger up to 3 times per turn.
View fortification 6
Range Pattern
Ferlicitous Prayer
Passive
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Self tiles
Area: Target
Lv.1 · Base skill
At the start of battle, gains Thermal Conduction. When triggering the effect of Sakura Mark and if the ultimate skill Grand Isekai Adventure has not been used, gains 2 stacks of Searing Flame. At the start of each turn, gains 2 points of Confectance Index and applies 2 stacks of Sakura Mark to 3 random enemies on the field. If Sakura has Good Luck, her damage is increased by 20%.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 1
Randomly applies Sakura Mark to up to 5 enemies; the damage multiplier of Sakura Mark increases to 90%, and its effective radius increases by 1 tile. If an enemy unit is standing on a Burn-type tile, damage dealt by Sakura Mark is increased by 30%.
View fortification 1
Lv.2 · Fortification 3
If the user has Good Luck, increases damage dealt by 50% and Critical Damage by 25%. When an enemy gains Sakura Mark, creates Incineration tiles within a 1-tile radius around it for 3 turns; when Sakura Mark deals damage, it ignores 15% of the target’s DEF
View fortification 3
Range Pattern

Fortification (Vertebrae Upgrades)

Tier Target Skill Level Upgrade Effect
Tier 1
Ferlicitous Prayer
2 Randomly applies Sakura Mark to up to 5 enemies; the damage multiplier of Sakura Mark increases to 90%, and its effective radius increases by 1 tile. If an enemy unit is standing on a Burn-type tile, damage dealt by Sakura Mark is increased by 30%.
Tier 2
Falling Blossom
2 Increases range by 1 tile; increases effective area by 1 tile; increases damage multiplier by 15%; reduces Confectance Index consumption by 1 point.
Tier 3
Ferlicitous Prayer
2 If the user has Good Luck, increases damage dealt by 50% and Critical Damage by 25%. When an enemy gains Sakura Mark, creates Incineration tiles within a 1-tile radius around it for 3 turns; when Sakura Mark deals damage, it ignores 15% of the target’s DEF
Tier 4
Misfortune Delivery
2 Increases the number of Sakura Mark stacks applied to 3; increases the damage bonus from Bad Luck to 30%.
Tier 5
Grand Isekai Adventure
3 Increases the damage multiplier by 30%; expands the effective area to a 5×10 tile zone in front; stack this effect to the limit on all enemy units across the entire field affected by Sakura Mark.
Tier 6
Grand Isekai Adventure
3 Good Luck gains an additional effect: Before a friendly unit performs an active attack or an out-of-turn attack (excluding the user), Sakura applies 1 stack of Sakura Mark to that target. Can trigger up to 3 times per turn.

Helix Keys

Key Req. Level Key Effect
Fixed Key 1 - Hard Work and Guts
20 At the start of battle, applies 1 stack of Sakura Mark to any 3 enemy units on the field.
Fixed Key 2 - Just In Time Logistic
20 When applying Sakura Mark with a non-Ultimate skill, also applies Overburn for 1 turn.
Fixed Key 3 - Apologize From The Heart
30 When applying Bad Luck, dispels 1 buff from the target.
Fixed Key 4 - Jinxed by Nature
30 At the start of battle, applies Bad Luck to the enemy unit with the highest HP on the field for 3 turns.
Fixed Key 5 - Flying Solo
40 At the end of the action, if there are enemy units within a 3-tile radius, gains 1 stack of Quick Barrier.
Fixed Key 6 - Improving Everyday
40 When an enemy affected by Sakura Mark dies, increases self ATK by 4%, up to a maximum of 20%.
Affinity Key - Mission Accomplished
- ATK +3%, HP +3%, CRIT DMG +3%
Common Key - Ace Courier
40 CRIT +5.0% / Increases AOE damage dealt to enemy targets with debuffs by 10%.
Expansion Key - Dance of the Fire Sakura
60 When acquiting Extra Command by using the active skill Omnidirectional Shift, can move 6 tiles. The damage miltiplier of Sakura Mark is increased by 15%. For every 3 times of effect Sakura Mark is triggered (excluding triggers by the Ultimate Skill Domain of Bad Luck), gains 1 Confectance Index, up to a maximum of 4 per turn. Each time the effect of Thermal Conduction is triggered, damage dealt by self permanently increases by 15% and Critical Damage permanently increases by 15% up to a maximum increase of 75%.