Ullrid
HP
1519
ATK
740
DEF
528
Stability
8 points
Mobility
9 tiles
Weakness
Freeze
Freeze
Weapon Type
Blade
Ammo Type
Melee
Melee
Signature Weapon
Combat Skills
Warning Shot
Ammo: Light Ammo
Stability Dmg: 2
Cooldown: 0 turns
Cost: 0
Range: 5 tiles
Area: Target
Select 1 enemy target within 5 tiles and deal Physical damage equal to 80% of attack to it.
Hunter's Sight
Ammo: Melee
Stability Dmg: 1
Cooldown: 1 turns
Cost: 0
Range: 3x3 tiles
Area: Target
Lv.1 · Base skill
Selects 1 enemy target within 1 tile, dealing melee Physical damage equal to 120% of attack and gains 6 tiles of Additional Movement. If the target is not killed, applies Mark of Prey for 2 turns.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 3
If target is not killed, applies Movement Down II to enemy target for 2 turns. When Ullrid is attacked by a target with Mark of Prey, reduces damage taken by 20%.
View fortification 3
Blade Whirlwind
Ammo: Melee
Stability Dmg: 1
Cooldown: 0 turns
Cost: 3
Range: 3x3 tiles
Area: Target
Lv.1 · Base skill
Selects 1 enemy target within 1 tile and deal melee Physical damage equal to 90% of attack to it. Gains Whirlwind after attacking.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 1
If attacking the same target within one action, increases damage dealt by 30%. The effects of Whirlwind are enhanced: Ignores Cover damage reduction when attacking.
View fortification 1
Hidden Pursuit
Ammo: Melee
Stability Dmg: 2
Cooldown: 3 turns
Cost: 0
Range: -- tiles
Area: 1
Lv.1 · Base skill
Select a tile in a cross-shaped area within 5 tiles, move to that tile and deal melee Physical damage equal to 180% of attack to the enemy target with the highest HP within 1 tile.
Consumes all stacks of Hunter's Talent, for each stack consumed, increase damage dealt by this attack by 10%, up to a 30% increase. If there are 2 stacks of Hunter's Talent or more, gain 2 stacks of Camouflage for 1 turn.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 4
Increase range by 2 tiles. Raise the damage increase cap to 60% by consuming Hunter's Talent.
View fortification 4
Lv.3 · Fortification 6
For every 2% of the enemy target's missing HP, increase self-attack by 1% for this skill. If this kills the target, increase damage dealt by the next active attack by 30%.
If there are 2 stacks of Hunter's Talent or more, gain only 1 stack of Camouflage, but Camouflage is no longer consumed after taking damage.
View fortification 6
Optical Camouflage
Stability Dmg: 0
Cooldown: 3 turns
Cost: 0
Range: Self tiles
Area: Target
Lv.1 · Base skill
Gain 1 stack of Hunter's Talent and 1 point of Confectance Index after active attacks.
At the end of an enemy unit’s action, if Ullrid's HP is below 30%, gain 1 stack of Camouflage for 1 turn. Cooldown: 3 turns.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 2
At the start of the battle, for each allied target on the field (excluding self), gain 1 stack of Hunter's Talent and 1 point of Confectance Index.
View fortification 2
Lv.3 · Fortification 5
Before attacking, if this unit has moved 2 tiles or more, increase attack by 20%. if Ullrid's HP is below 50%, gain Camouflage and reduce the effect's cooldown by 1 turn.
View fortification 5
Fortification (Vertebrae Upgrades)
| Tier | Target Skill | Level | Upgrade Effect |
|---|---|---|---|
| Tier 1 |
|
2 | If attacking the same target within one action, increases damage dealt by 30%. The effects of Whirlwind are enhanced: Ignores Cover damage reduction when attacking. |
| Tier 2 |
|
2 | At the start of the battle, for each allied target on the field (excluding self), gain 1 stack of Hunter's Talent and 1 point of Confectance Index. |
| Tier 3 |
|
2 | If target is not killed, applies Movement Down II to enemy target for 2 turns. When Ullrid is attacked by a target with Mark of Prey, reduces damage taken by 20%. |
| Tier 4 |
|
2 | Increase range by 2 tiles. Raise the damage increase cap to 60% by consuming Hunter's Talent. |
| Tier 5 |
|
3 | Before attacking, if this unit has moved 2 tiles or more, increase attack by 20%. if Ullrid's HP is below 50%, gain Camouflage and reduce the effect's cooldown by 1 turn. |
| Tier 6 |
|
3 | For every 2% of the enemy target's missing HP, increase self-attack by 1% for this skill. If this kills the target, increase damage dealt by the next active attack by 30%. If there are 2 stacks of Hunter's Talent or more, gain only 1 stack of Camouflage, but Camouflage is no longer consumed after taking damage. |
Helix Keys
| Key | Req. Level | Key Effect |
|---|---|---|
|
|
20 | When the user possess Whirlwind, basic attacks and other active skills can be used, but it consumes an additional 2 points of Confectance Index. |
|
|
20 | Ignores 30% of the target enemy's defense when there are no other enemy units within 3 tiles of the target. |
|
|
30 | At the start of the battle, gains 3 points of Confectance Index. |
|
|
30 | When there are no allied units within 3 tiles of self (excluding summoned units), increase own critical rate by 20%. |
|
|
40 | When at full health, damage dealt is increased by 15%. |
|
|
40 | When exploiting Phase Weakness, gain Attack Up I for 2 turns. |
|
|
- | ATK +3%, HP +3%, CRIT DMG +3% |
|
|
40 | CRIT +5.0% / If the enemy target's HP is not full before the attack, increase damage dealt to them by 7%. |
|
|
60 | After using Blade Whirlwind, if the target is still alive, follow up with 1 extra instance of Physical damage equal to 90% of attack and deals 1 point of Stability. The damage of this attack is increased by 30%. This effect can be triggered up to 3 times per turn. |
|
|
60 | Inflicts Mark of Prey before each instance of using the active skill Blade Whirlwind. After using said skill, the cooldown of the Ultimate skill Hidden Pursuit is reduced by 1 turn. If Ullrid hits the same target continuously, she gains 1 point of Confectance Index. This effect can only be triggered once per round. Before using the Ultimate skill Hidden Pursuit, Ullrid gains maximum stacks of Hunter's Talent. Hunter's Talent's effect is enhanced: If Ullrid's critical rate is higher than 100%, for every 1% critical rate of overflow, her critical damage is increased by 0.3%. Increases damage dealt by all allied units that deal melee damage by 10%. For every stack of Hunter's Talent consumed, Ullrid gains 1 point of Confectance Index. Mark of Prey apply new effect: Lacerating Wound - when taking damage, if the attacker is a blade user, for every instance of damage dealt, they deal additional damage equal to 40% of the original damage. Debuff, cannot be dispelled. |