Vepley
Vepley

Vepley

Elite Vanguard Physical Global
HP 1851
ATK 696
DEF 528
Stability 8 points
Mobility 8 tiles
Weakness
Hydro Hydro
Weapon Type Shotgun
Ammo Type
Shotgun Ammo Shotgun Ammo
Signature Weapon

Combat Skills

Live Interaction
Basic Attack Targeted
Ammo: Shotgun Ammo
Stability Dmg: 1
Cooldown: 0 turns
Cost: 0
Range: 5 tiles
Area: Target
Select 1 enemy target within 5 tiles and deal Physical damage equal to 80% of attack to it.
Range Pattern
All Out Performance
Active AoE Cover Destruction Displacement
Ammo: Shotgun Ammo
Stability Dmg: 1
Cooldown: 2 turns
Cost: 0
Range: 1 tiles
Area: --
Lv.1 · Base skill
Selects 1 direction, dealing Physical damage equal to 75% of attack to the first enemy target in each line within a 3x5 area in the selected direction, and knocks the target back by 4 tiles. Simultaneously, destroys any destructible Cover outside the 3x3 tile area around the user.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 1
If 2 or more targets are hit, gain 3 tiles of Additional Movement.
View fortification 1
Range Pattern
Exclusive Stage
Active Targeted Dispel
Stability Dmg: 2
Cooldown: 0 turns
Cost: 1
Range: 5 tiles
Area: Target
Lv.1 · Base skill
Selects 1 enemy target within 5 tiles and deal Physical damage equal to 150% of attack to it. If the target has movement debuffs, ignore 10% of Cover damage reduction. If the target is not protected by Cover, dispels 2 of its buffs before attacking.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 2
If the target has movement debuffs, increase critical rate by 100%.
View fortification 2
Range Pattern
Infectious Enthusiasm
Active AoE Debuff
Stability Dmg: 2
Cooldown: 0 turns
Cost: 4
Range: 5 tiles
Area: 2
Lv.1 · Base skill
Selects 1 tile within 5 tiles to attack, dealing AoE Physical damage equal to 100% of attack to all enemy targets within 2 tiles. Additionally, this applies Overzealous and Vulnerable II to the targets for 2 turns.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 3
Overzealous is now applied before the attack instead of after.
View fortification 3
Lv.3 · Fortification 6
If only 1 target is hit, applies Stun for 1 turn.
View fortification 6
Range Pattern
Idol Talent
Passive Debuff
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Entire Map tiles
Area: Target
Lv.1 · Base skill
At the start of the action, gains 1 point of Confectance Index. For each instance of damage dealt, gains 1 point of Confectance Index. Damage dealt to targets with movement debuffs is increased by 20%. If this unit moved 5 or more tiles, applies Movement Down II to the target for 2 turns before attacking.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 4
If this unit moved 3 or more tiles, applies Movement Down II to the target before attacking.
View fortification 4
Lv.3 · Fortification 5
If the target has movement debuffs, applies Movement Denied to them for 1 turn.
View fortification 5
Range Pattern

Fortification (Vertebrae Upgrades)

Tier Target Skill Level Upgrade Effect
Tier 1
All Out Performance
2 If 2 or more targets are hit, gain 3 tiles of Additional Movement.
Tier 2
Exclusive Stage
2 If the target has movement debuffs, increase critical rate by 100%.
Tier 3
Infectious Enthusiasm
2 Overzealous is now applied before the attack instead of after.
Tier 4
Idol Talent
2 If this unit moved 3 or more tiles, applies Movement Down II to the target before attacking.
Tier 5
Idol Talent
3 If the target has movement debuffs, applies Movement Denied to them for 1 turn.
Tier 6
Infectious Enthusiasm
3 If only 1 target is hit, applies Stun for 1 turn.

Helix Keys

Key Req. Level Key Effect
Fixed Key 1 - Safe Distance Viewing
20 Increases Stability Damage dealt against enemy targets with movement debuffs by 2 points.
Fixed Key 2 - Contamination Zone Tour
20 The range of All Out Performance changes to 5x3 tiles, knockback distance changes to 1 tile.
Fixed Key 3 - Fortune of an Idol
30 If there are no allied units within 6 tiles of the user, gain 1 stack of Quick Barrier at the end of the action.
Fixed Key 4 - Dino Dash
30 When using Exclusive Stage, ignores 10% of Cover damage reduction against targets with movement debuffs.
Fixed Key 5 - Stress Resistance Training
40 If there is Cover nearby, reduces AoE damage taken by 20%.
Fixed Key 6 - Stage Commitment
40 When applying a movement debuff to a large target, additionally deals 1 instance of fixed damage equal to 15% of attack.
Affinity Key - Grand Debut
- ATK +3%, CRIT +3%, CRIT DMG +3%
Common Key - Heart Melting Strike
40 ATK +5.0% / If the user's Mobility is greater than or equal to the target's, increases damage dealt by 7%.
Expansion Key
60 Attacks ignore 15% of the target's DEF, if the target has movement debuffs, further ignores 15% DEF All Out Performance: Applies Stun and Vulnerable II to targets for 2 turns