Yoohee
Yoohee

Yoohee

Elite Support Physical Global
HP 1851
ATK 757
DEF 585
Stability 10 points
Mobility 6 tiles
Weakness
Freeze Freeze
Weapon Type Assault Rifle
Ammo Type
Medium Ammo Medium Ammo
Signature Weapon

Combat Skills

Rhythmic Pulse
Basic Attack Targeted
Ammo: Medium Ammo
Stability Dmg: 2
Cooldown: 0 turns
Cost: 0
Range: 8 tiles
Area: Target
Selects an enemy target within a 8 tile radius and deals Physical damage equivalent to 80% ATK to it
Range Pattern
Improv
Active Targeted
Ammo: Medium Ammo
Stability Dmg: 3
Cooldown: 0 turns
Cost: 1
Range: 8 tiles
Area: Target
Lv.1 · Base skill
Selects an enemy target within a 8 tile radius and deals Physical damage equivalent to 120% ATK to it. If Yoohee has 3 or more points of Confectance Index, consumes 2 additional points of Confectance Index to ignore 30% of the target's defense on this attack

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 4
Increases the damage multiplier by 60%. For each Dance Steps applied, gains 1 stack of Fantastic Conception
View fortification 4
Range Pattern
Soul of Dance
Active AoE Buff Control
Stability Dmg: 0
Cooldown: 3 turns
Cost: 0
Range: 8 tiles
Area: 2
Lv.1 · Base skill
Selects an ally within a 8 tile radius, and applies Targeted Attack Defense I to it and all allies within a 2 tile radius of the selected ally for 2 turns. Deals AoE Physical damage equal to 80% ATK to all enemies within range, and applies Stun for 1 turn. After the attack, Yoohee gains 1 use of active skill Graceful Piroulette or Passionate Resonance.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 5
Increases the damage multiplier by 50%, and increases the effect range by 1 tile Targeted Attack Defense II is applied instead of Targeted Attack Defense I. Cleanses Taunt, Fear, Stun, and Infatuated for all allies
View fortification 5
Range Pattern
Sparkling Finale
Ultimate Buff
Stability Dmg: 0
Cooldown: 3 turns
Cost: 0
Range: Self tiles
Area: Entire Map
Lv.1 · Base skill
Yoohee gains Troupe's Core for 3 turns. Applies Stability Offensive I for all allies for 2 turns. After skill usage, gains Extra Command.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 1
Stability Offensive II is applied instead of Stability Offensive I. Additionally applies Attack Up II for all allied units for 2 turns After skill usage, if Graceful Pirouette or Passionate Resonance is used on this turn, the effects are applied to all allies
View fortification 1
Lv.3 · Fortification 3
Yoohee gains 1 stack of Never Give Up New effect is added for Troupe's Core - When attacking, ignores 50% of the enemy's DEF. After triggering the effects of Best Dancer, immediately activates Improv on the enemy with the highest current HP within range. This effect can only trigger once per round, and Graceful Pirouette and Passionate Resonance cannot be used after that instance of the skill For every 2 times Best Dancer is triggered, reduces the cooldown of this skill by 1 turn
View fortification 3
Range Pattern
Main Dancer's Aura
Passive Buff
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Self tiles
Area: Target
Lv.1 · Base skill
When allies deal Physical damage, Yoohee gains 1 point of Confectance Index. After using basic attack or active skills, Graceful Pirouette or Passionate Resonance can be used (this effect cannot be triggered repeatedly). For 3 or more Dance Steps applies, triggers an instance of Best Dancer, and gains 1 stack of Never Give Up, and refreshes the duration of all Dance Steps and Reversed Assault stacks across the entire battlefield.

Changes from fortification; read alongside the base skill and earlier upgrades.

Lv.2 · Fortification 2
The selection range of Graceful Pirouette and Passionate Resonance is expanded to the entire field New effect is added for Graceful Pirouette- Restores HP equivalent to 15% max HP New effect is added for Passionate Resonance - Cleanses 1 debuff from the target When Best Dancer is triggered, applies Defense Down II for the enemy with the highest initial DEF for 3 turns. if Yoohee has Troupe's Core, Never Give Up decreases damage taken by allies by 30%
View fortification 2
Lv.3 · Fortification 6
Doubles the effects of Dance Steps for self (Increases CRIT DMG by 20%, recovers HP equivalent to 40% ATK, gains 3 stacks of Shelter) For each buff applies to other allies, increases ATK by 1.5% for self, up to a maximum of 45%. When triggering Best Dancer, applies Preshow Warmup for all allies for 2 turns
View fortification 6
Range Pattern
Graceful Pirouette
Active Buff
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: 8 tiles
Area: Target
Selects an ally (excluding self) within a 8 tile radius, and applies Graceful Spin and Reversed Assault for 3 turns.
Range Pattern
Passionate Resonance
Active Buff
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: 8 tiles
Area: Target
Selects an ally (excluding self) within a 8 tile radius, and applies Passionate Spin and Reversed Assault for 3 turns.
Range Pattern

Fortification (Vertebrae Upgrades)

Tier Target Skill Level Upgrade Effect
Tier 1
Sparkling Finale
2 Stability Offensive II is applied instead of Stability Offensive I. Additionally applies Attack Up II for all allied units for 2 turns After skill usage, if Graceful Pirouette or Passionate Resonance is used on this turn, the effects are applied to all allies
Tier 2
Main Dancer's Aura
2 The selection range of Graceful Pirouette and Passionate Resonance is expanded to the entire field New effect is added for Graceful Pirouette- Restores HP equivalent to 15% max HP New effect is added for Passionate Resonance - Cleanses 1 debuff from the target When Best Dancer is triggered, applies Defense Down II for the enemy with the highest initial DEF for 3 turns. if Yoohee has Troupe's Core, Never Give Up decreases damage taken by allies by 30%
Tier 3
Sparkling Finale
3 Yoohee gains 1 stack of Never Give Up New effect is added for Troupe's Core - When attacking, ignores 50% of the enemy's DEF. After triggering the effects of Best Dancer, immediately activates Improv on the enemy with the highest current HP within range. This effect can only trigger once per round, and Graceful Pirouette and Passionate Resonance cannot be used after that instance of the skill For every 2 times Best Dancer is triggered, reduces the cooldown of this skill by 1 turn
Tier 4
Improv
2 Increases the damage multiplier by 60%. For each Dance Steps applied, gains 1 stack of Fantastic Conception
Tier 5
Soul of Dance
2 Increases the damage multiplier by 50%, and increases the effect range by 1 tile Targeted Attack Defense II is applied instead of Targeted Attack Defense I. Cleanses Taunt, Fear, Stun, and Infatuated for all allies
Tier 6
Main Dancer's Aura
3 Doubles the effects of Dance Steps for self (Increases CRIT DMG by 20%, recovers HP equivalent to 40% ATK, gains 3 stacks of Shelter) For each buff applies to other allies, increases ATK by 1.5% for self, up to a maximum of 45%. When triggering Best Dancer, applies Preshow Warmup for all allies for 2 turns

Helix Keys

Key Req. Level Key Effect
Fixed Key 1 - Effort and Returns
20 Improv: When additional points of Confectance Index is consumed, increases CRIT DMG dealt by 5%
Fixed Key 2 - Enjoy The Limelight
20 Best Dancer: When this effect is triggered, restores HP equivalent to 20% max HP
Fixed Key 3 - Tempo Resonance
30 Improv: Before skill usage, dispels 1 random buff from the target
Fixed Key 4 - Infectious Emotions
30 Soul of Dance: After this skill applies Stun on the enemy, when Stun is removed, applies Movement Denied for 1 turn
Fixed Key 5 - Marvellous Shift
40 If Yoohee did not move on this turn, increases attack range of basic attack and skills by 3 tiles on the next turn
Fixed Key 6 - Exquisite Choreography
40 Never Give Up: When this effect is active, increases ATK by 10%
Affinity Key
- ATK +3%, DEF +3%, HP +3%
Common Key - Main Dancer's Might
40 ATK +5% / When dealing Ammo-type damage, increases damage dealt by 10%
Expansion Key - Flawless Dance Moves
60 After using Sparkling Finale, when using Graceful Pirouette or Passionate Resonance, the skill will also trigger on 2 allies with the highest ATK that were not selected by the skill (excluding self). These 2 skills can no longer be used on the current turn When dealing Physical damage from a passive skill, triggers the effects of Never Give Up. Its effects will no longer be nullified if allies dealt Phase damage Increases healing received by allies by 50%. At the start of the battle, for each Physical attribute ally on the field, increases Physical damage dealt by allies by 3%, up to a maximum of 15%