Zhaohui
HP
1975
ATK
757
DEF
502
Stability
8 points
Mobility
9 tiles
Weakness
Burn
Burn
Weapon Type
SMG
Ammo Type
Light Ammo
Light Ammo
Signature Weapon
Combat Skills
Piercing Wind
Ammo: Light Ammo
Stability Dmg: 2
Cooldown: 0 turns
Cost: 0
Range: 6 tiles
Area: Target
Selects 1 enemy target within 6 tiles and deals Physical damage equal to 80% of attack to it.
Shadow Snare
Ammo: Light Ammo
Stability Dmg: 3
Cooldown: 1 turns
Cost: 0
Range: 1 tiles
Area: 4
Lv.1 · Base skill
Selects a direction and deals AoE Physical damage equal to 110% of attack to all enemy targets within 4 tiles in the selected direction. If the target has any Hydro debuff, applies Stun to the target for 1 turn. Zhaohui gains 1 point of Confectance Index for each target hit, and increases critical rate of the next active attack by 10%.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 4
When applying Stun, it no longer requires the target to have any Hydro debuff. For each target hit, Zhaohui restores 1 point of Stability Index. The critical rate of the next active attack is increased by 20%. Additionally, for each target hit, the critical rate is further increased by 5%.
View fortification 4
Wanderer's Acumen
Ammo: Hydro
Stability Dmg: 1
Cooldown: 0 turns
Cost: 0
Range: 6 tiles
Area: 2
Lv.1 · Base skill
Selects 1 empty tile within 6 tiles and summons 1 Imperturbable Arrow, dealing AoE Hydro damage equal to 90% of attack to all enemy targets within 2 tiles of the Imperturbable Arrow, and applies Presence of Mind for 2 turns.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 2
Attack range is increased by 3 tiles, and effective area is increased by 1 tile. Stability damage is increased by 2 points, and damage dealt is increased to 110% of attack.
View fortification 2
Skybound Leap
Ammo: Light Ammo
Stability Dmg: 2
Cooldown: 0 turns
Cost: 6
Range: 9 tiles
Area: Target
Lv.1 · Base skill
Selects any Imperturbable Arrow within 9 tiles, and lands on the selected tile within 2 tiles around it. Deals Hydro damage equal to 160% of attack to the nearest enemy target within 6 tiles and applies Congestion for 2 turns.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 3
Increases Stability Damage dealt by 2 points. Applies Presence of Mind to the target for 2 turns. Relocates along with all allied units within 2 tiles of self.
View fortification 3
Lv.3 · Fortification 6
The critical damage of this attack is increased by 30%, and the damage dealt is increased to 180% of attack. After using this skill, Zhaohui's attack is increased by 10%, up to 3 stacks.
View fortification 6
Shadow Strike
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Self tiles
Area: Target
Lv.1 · Base skill
At the end of the action, Zhaohui may select any Imperturbable Arrow within 9 tiles and land on the selected tile within 2 tiles of the Imperturbable Arrow, gaining 1 point of Confectance Index.
When an enemy unit within attack range takes targeted damage from an allied unit, Zhaohui launches Action Support once, dealing Hydro damage equal to 80% of attack, 2 points of Stability Damage, and applies Damp for 2 turns to the enemy unit. This effect can be triggered up to once per turn.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 1
At the start of the battle, Zhaohui summons 1 Imperturbable Arrow on a surrounding tile. The maximum activation of Action Support is increased by 1. When any Imperturbable Arrow is on the field, Zhaohui's damage dealt is increased by 10%.
(By default, it will be summoned on the tile to the right of Zhaohui. If that tile is invalid, it will be summoned on the tile to the left. If it is still invalid, it will be summoned on the tile behind)
View fortification 1
Lv.3 · Fortification 5
At the end of the action, Imperturbable Arrow can now be selected from anywhere on the field. The maximum activation of Action Support is increased by 1. Before attacking, if the target has 2 or more debuffs, increases damage dealt to it by 20%.
View fortification 5
Fortification (Vertebrae Upgrades)
| Tier | Target Skill | Level | Upgrade Effect |
|---|---|---|---|
| Tier 1 |
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2 | At the start of the battle, Zhaohui summons 1 Imperturbable Arrow on a surrounding tile. The maximum activation of Action Support is increased by 1. When any Imperturbable Arrow is on the field, Zhaohui's damage dealt is increased by 10%. (By default, it will be summoned on the tile to the right of Zhaohui. If that tile is invalid, it will be summoned on the tile to the left. If it is still invalid, it will be summoned on the tile behind) |
| Tier 2 |
|
2 | Attack range is increased by 3 tiles, and effective area is increased by 1 tile. Stability damage is increased by 2 points, and damage dealt is increased to 110% of attack. |
| Tier 3 |
|
2 | Increases Stability Damage dealt by 2 points. Applies Presence of Mind to the target for 2 turns. Relocates along with all allied units within 2 tiles of self. |
| Tier 4 |
|
2 | When applying Stun, it no longer requires the target to have any Hydro debuff. For each target hit, Zhaohui restores 1 point of Stability Index. The critical rate of the next active attack is increased by 20%. Additionally, for each target hit, the critical rate is further increased by 5%. |
| Tier 5 |
|
3 | At the end of the action, Imperturbable Arrow can now be selected from anywhere on the field. The maximum activation of Action Support is increased by 1. Before attacking, if the target has 2 or more debuffs, increases damage dealt to it by 20%. |
| Tier 6 |
|
3 | The critical damage of this attack is increased by 30%, and the damage dealt is increased to 180% of attack. After using this skill, Zhaohui's attack is increased by 10%, up to 3 stacks. |
Helix Keys
| Key | Req. Level | Key Effect |
|---|---|---|
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20 | Increases damage dealt against targets with Hydro debuffs by 10%. |
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20 | When the active skill Shadow Snare hits only 1 target, it deals 1 extra instance of fixed damage equal to 10% of attack and applies Damp for 2 turns. |
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30 | If any Imperturbable Arrow is on the field, restores 10% of Zhaohui's HP at the end of the action. |
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30 | When using the active skill Wanderer's Acumen, Zhaohui gains 1 stack of Quick Barrier and knocks the target back by 2 tiles. |
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40 | If Zhaohui is within 2 tiles of any Imperturbable Arrow, reduces Stability Damage taken by 1 point and AoE damage taken by 30%. |
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40 | Before using Action Support, dispels 2 buffs from the target. |
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40 | ATK +3%, HP +3%, CRIT DMG +3% |
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40 | CRIT +5.0% / At the start of the turn, increases the critical damage of the next active attack by 10%. |
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60 | Increases Hydro damage dealt towards targets in Stability Break by 45% After executing a teleport with Shadow Strike, deals Hydro damage equal to 80% ATK and 2 Stability damage to the nearest enemy target within attack range, applies Damp for 2 turns, and increases Confectance Index by 1 point |