Loreley
HP
1948
ATK
784
DEF
536
Stability
10 points
Mobility
6 tiles
Weakness
Electric
Electric
Weapon Type
Sniper Rifle
Ammo Type
Heavy Ammo
Heavy Ammo
Signature Weapon
Combat Skills
Punishment Prelude
Ammo: Heavy Ammo
Stability Dmg: 2
Cooldown: 0 turns
Cost: 0
Range: 9 tiles
Area: Target
Selects an enemy target within a 9 tile radius and deals Physical damage equivalent to 80% ATK to it
Searing Brand
Ammo: Heavy Ammo
Stability Dmg: 3
Cooldown: 1 turns
Cost: 0
Range: 9 tiles
Area: Target
Lv.1 · Base skill
Selects an enemy target within a 7 tile radius and deals Burn damage equivalent to 130% ATK to it. If Loreley has Glowing Embers, the damage multiplier is doubled, and she gains Insight for 2 turns.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 5
Skill ignores 30% of the target's defense. If the target is on a Incineration tile, the damage dealt is increased by 60%.
View fortification 5
Red-Bound Declaration
Ammo: Burn
Stability Dmg: 1
Cooldown: 1 turns
Cost: 0
Range: 4 tiles
Area: Self
Lv.1 · Base skill
Deals AoE Burn damage equivalent to 120% ATK to all enemies within a 4 tile radius. The total damage is evenly distributed among all targets within the area. If Loreley has Glowing Embers, the damage will not be evenly split, and Incineration tiles will be generated for 3 turns.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 4
Increases damage multiplier by 30% and increases the effective range by 1 tile.
For each Burn buff Loreley has, the damage dealt is increased by 10%, up to a maximum of 40%.
View fortification 4
Dolorous Grace
Ammo: Burn
Stability Dmg: 2
Cooldown: 0 turns
Cost: 6
Range: 5 tiles
Area: 3
Lv.1 · Base skill
Selects an open tile within a 5 tile radius, summons Hunter - Type II on it, deals 90% ATK AoE Burn damage to all enemies within 3 tiles around it and generates Incineration tiles within 3 tiles for 2 turns. If Hunter - Type II is already present on the field, it is resummoned at the new location. CleanseTaunt from all allied units. Applies Symbiotic Dance to Loreley and the closest allied Doll, preventing death when taking lethal damage. If another ally dies while this effect is active, the protected unit will die in its place.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 1
New Symbiotic Dance effect: when lethal damage taken, restore 25% of your maximum health and 5 Stability Index, cleanse all debuffs and reduce the damage taken within 1 round by 60%.
After using general attack or active skills, the Hunter - Type II releases an additional Pyro Pulse.
Additionally dispels Stun from all allied units.
View fortification 1
Lv.3 · Fortification 3
Hunter - Type II generates an additional 4 Searing Flame when summoned.
The damage coefficient of the Pyro Pulse is doubled, and for every Pyro Pulse released, the damage caused by Loreley is increased by 10%, up to 60%; critical damage is increased by 2%, up to 12%.
Apply Flawless Blaze to all friendly units.
View fortification 3
Queen’s Largesse
Stability Dmg: 0
Cooldown: 0 turns
Cost: 0
Range: Self tiles
Area: Target
Lv.1 · Base skill
Damage dealt by all Dolls who use Sniper Rifles is increased by 10%.
At the start of battle, gains Thermal Conduction. When Loreley is on the field, Embers from Thermal Conduction is upgraded into Glowing Embers, which lasts for 2 global rounds.
At the start of the round, Loreley gains 2 points of Confectance Index. At the end of her action, if Hunter - Type II is present, Loreley also gains Additional Command. Can be triggered once per round.
Before an allied unit takes damage, Loreley grants them Flawless Blaze, allowing them to nullify that instance of damage. Can be triggered up to 3 times per round.
Changes from fortification; read alongside the base skill and earlier upgrades.
Lv.2 · Fortification 2
The number of times Flawless Blaze can be applied is increased to 5 times.
Additional Command is replaced by Extra Action.
Glowing Embers no longer increase Burn damage, but instead increase all damage caused by 45%.
View fortification 2
Lv.3 · Fortification 6
Searing Flame earned by all friendly units when Loreley is present are increased by an additional 1 point. For every Burn Doll on the field, Loreley ATK is increased by 6%.
The ATK of the Infernal Surge applied by the Hunter - Type II has been increased to 12%.
Increased effect of Glowing Embers: Damage reduction increased to 30%.
View fortification 6
Fortification (Vertebrae Upgrades)
| Tier | Target Skill | Level | Upgrade Effect |
|---|---|---|---|
| Tier 1 |
|
2 | New Symbiotic Dance effect: when lethal damage taken, restore 25% of your maximum health and 5 Stability Index, cleanse all debuffs and reduce the damage taken within 1 round by 60%. After using general attack or active skills, the Hunter - Type II releases an additional Pyro Pulse. Additionally dispels Stun from all allied units. |
| Tier 2 |
|
2 | The number of times Flawless Blaze can be applied is increased to 5 times. Additional Command is replaced by Extra Action. Glowing Embers no longer increase Burn damage, but instead increase all damage caused by 45%. |
| Tier 3 |
|
3 | Hunter - Type II generates an additional 4 Searing Flame when summoned. The damage coefficient of the Pyro Pulse is doubled, and for every Pyro Pulse released, the damage caused by Loreley is increased by 10%, up to 60%; critical damage is increased by 2%, up to 12%. Apply Flawless Blaze to all friendly units. |
| Tier 4 |
|
2 | Increases damage multiplier by 30% and increases the effective range by 1 tile. For each Burn buff Loreley has, the damage dealt is increased by 10%, up to a maximum of 40%. |
| Tier 5 |
|
2 | Skill ignores 30% of the target's defense. If the target is on a Incineration tile, the damage dealt is increased by 60%. |
| Tier 6 |
|
3 | Searing Flame earned by all friendly units when Loreley is present are increased by an additional 1 point. For every Burn Doll on the field, Loreley ATK is increased by 6%. The ATK of the Infernal Surge applied by the Hunter - Type II has been increased to 12%. Increased effect of Glowing Embers: Damage reduction increased to 30%. |
Helix Keys
| Key | Req. Level | Key Effect |
|---|---|---|
|
|
20 | At the start of the battle, Loreley gains 1 Confectance Index and 10 Searing Flame |
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20 | When Hunter - Type II passive skill Pyro Pulse deals damage, applies Overburn to the target for 1 turn. |
|
|
30 | While Hunter - Type II is on the field, all allied unit's Burn damage is increased by 7%. |
|
|
30 | Before using an active attack, dispel one target's buff |
|
|
40 | At the start of the battle, Loreley gains Movement Up III |
|
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40 | When a normal ELID enemy unit ends its action while standing within a radius of 3 tiles to Hunter - Type II, it is instantly executed. (Executions via this mechanic does not deal damage) |
|
|
- | ATK +3%, HP +3%, CRIT +3% |
|
|
40 | ATK +5.0% / When the user has a Burn-type buff, critical rate is increased by 10% |
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